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NPC Generator

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Advanced [show]


Three Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who likes to wear pastel tank tops with black pants, he is not a threatening figure. His fur, while still mostly black, has prominent grey streaks. His green eyes peer out from beneath his small pastel hat.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Gifted. Flaws: Hedonist, PTSD. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Three Grass, Male Tabaxi Druid 11
Medium (5'8") Tabaxi, Neutral Evil (CR 11)
Armor Class 11
Hit Points 85 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)6 (-2) 11 (+0)16 (+3)
Skills Medicine +4, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1500 gp. Deep blue spinel (500 gp). Aquamarine (500 gp). Jade (130 gp).


Social Check DCs


Everard Barclay, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears just a brown suit, and his gloved hand is found clutching a shortspear. He wears his white hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His mother raised him in a mountain cabin. His family was turned out during the war. He and his family wandered east to less war torn lands. By chance he met his sister recently and the two have been together since.

Motivation: He is not mentally stable, and does not behave rationally; and find a way to reverse the transformation of his sister

Ideals: Persistence. Flaws: Insane, PTSD. Bonds: Family, Nature. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Everard Barclay, Male Human Wizard 10
Medium (5'1") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 18 (+4)14 (+2)
Skills Persuasion +6, Religion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Helen Morton, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a long auburn ponytail with little hanging trinkets. Her green eyes are slightly larger than normal.

Personality: She is business-like. She takes instructions and follows them to the letter. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Born to a poor family in the city she treasured whatever gifts she got. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. By chance she met her sister recently and the two have been together since.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Professionalism. Bonds: Adventurer, Family, Poor, Military. Occupation: Spy

Voice: Old Prospector

Attributes [hide]

Helen Morton, Female Human Bard 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)6 (-2) 8 (-1)11 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp.


Social Check DCs


Drusilia Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She has done her best to style her silver hair to look like a famous performer. She has several tiny aquamarine earrings on each ear.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She comes from a rich northern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now mingles about in high society.

Motivation: Her religion dominates her actions; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Rich, Religious, Family, Slave. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Drusilia Mystralath, Female Elf Bard 3
Medium (5'3") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 10 (+0)12 (+1) 8 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 gp.


Social Check DCs

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