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NPC Generator

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Advanced [show]


Calcitro Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears bulky white painted plate armor. He is physically well-built. With a patchy blonde beard and wild blonde hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is overprotective of those who hire his services. He is obsessed with his god.

History: Calcitro was raised in a hard working conservative environment. Cursed with unlife at a very young age, Calcitro has worked very hard to control his curse. He then took over the family business and is one of the better Actor for hire.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Flaws: Disease. Bonds: Guardian, Religious, Job, Enemies. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Calcitro Sunmeadow, Male Halfling Rogue 8
Small (3'4") Halfling, Chaotic Evil (CR 8)
Armor Class 15
Hit Points 42 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 12 (+1)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +4, Religion +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 700 gp.


Social Check DCs


Quick Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear pastel pants and tee shirts. He wears a feathered hat to hide his balding. His amber eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Opinionated, Gifted. Flaws: Racist. Bonds: Poor, Religious. Occupation: Mayor

Voice: Nasally tone

Attributes [hide]

Quick Plume, Male Tabaxi Warrior 5
Medium (6'0") Tabaxi, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp. Malachite (7 gp). Rock crystal (70 gp). Onyx (70 gp). Smoky quartz (70 gp).


Social Check DCs


Dynamic Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His cinnamon fur is knotted and matted. His eyes are amber and catlike.

Personality: Dynamic hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He plays an instrument quite well.

History: He got into the Stableman business at a young age. He took every job he could get his hands on, but the opportunities for Tabaxis in the west were limited. He inherited the family business which he has now maintained for 13 years.

Motivation: To be a Marshal again; and he feels the way he acts is they only way to get by in the world

Ideals: Artistic, Impeccable. Bonds: Job, Immigrant. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Dynamic Paws, Male Tabaxi Druid 9
Medium (5'1") Tabaxi, True Neutral (CR 9)
Armor Class 11
Hit Points 55 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Ignan, Elven
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1200 gp.


Social Check DCs


Matilda Hartford, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a robe, a symbol of death around her neck, and a glaive on her belt. She wears her chestnut hair up. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions

Ideals: Fighting. Flaws: Insane, Sensitive, Antagonistic. Bonds: Religious. Occupation: Tailor

Voice: Australian accent

Attributes [hide]

Matilda Hartford, Female Human Cleric 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: Tourmaline (100 gp).


Social Check DCs

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