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NPC Generator

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Advanced [show]


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: She is lean but muscular and is dressed in a clean pastel cloak covering her clean studded leather. Her fur, while still mostly brown, has prominent grey streaks. Her otherwise smooth face is marked with small tiny scars.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Flask was born the youngest of three triplets. She dropped out of school to support her sick mother, and resented it. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A strong sense of loyalty to Human people.

Ideals: Logical. Flaws: Racist. Bonds: Family, Adventurer. Occupation: Carpenter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Flask On the Water, Female Tabaxi Warrior 1
Medium (5'10") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 11 (+0)8 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 110 gp.


Social Check DCs


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver crest is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: His tongue was cut out and he uses sign language. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. During his travels, Salasar and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Salasar discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Salasar fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic. Flaws: Disease. Bonds: Immigrant, Job, Adventurer. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Wizard 1
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)16 (+3) 7 (-2)6 (-2)
Skills Intimidation +0, Survival +0
Senses Passive Perception 8
Languages Common, Aquan, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2 Acid flasks.


Social Check DCs


Sarai Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a simple red robe with grey stripes complete with hood. Her black hair is drawn into a tight pony tail with a butterfly scrunchie. She has a dull look in her hazel eyes.

Personality: A skeptical and narcissistic woman, Sarai's first love is herself. Her second love is also herself. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west her family was never financially stable. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarai grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarai. Being a Performer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and she is a bit of a kleptomaniac

Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Poor, Criminal record. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Sarai Sunmeadow, Female Halfling Bard 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 16
Hit Points 36 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 17 (+3)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 100 gp.


Social Check DCs


Richard Astley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'6". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is drawn into a tight pony tail with a clover scrunchie. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Fighting, Justice. Flaws: Emotional. Bonds: Criminal record. Occupation: Shepherd

Voice: Spits and sputters

Attributes [hide]

Richard Astley, Male Human Commoner 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 7 (-2)13 (+1) 10 (+0)14 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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