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NPC Generator

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Advanced [show]


Arannis Amastacia, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair up. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He has all his life been fascinated with painting.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out west to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Criminal record, Enemies. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Arannis Amastacia, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)15 (+2) 9 (-1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Aquan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Alvyn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'5" and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His left hand appears badly burned and disfigured. His chestnut hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He got into the Sage business at a young age. He was an athlete and attended two major summer competitions. He never won. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Athletic. Flaws: Secretive. Bonds: Job. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Alvyn Daergel, Male Gnome Druid 9
Small (3'5") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 67 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 3d4-1, Ranged +3 / 3d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1000 gp. Chrysoprase (70 gp). Star rose quartz (70 gp). Black pearl (400 gp). Rhodochrosite (6 gp). Blue quartz (6 gp). 1 Minor magic item.


Social Check DCs


Darrow Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: This man wears tight fighting clothing, which leaves very little to the imagination, and sports empty pouches on his belt. His long white hair reaches down to his waist. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism, Entrepeneur, Gifted. Bonds: Criminal record. Occupation: Scribe

Voice: Speaks with lips pursed

Attributes [hide]

Darrow Whispermouse, Male Halfling Warrior 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 250 gp.


Social Check DCs


Dara Tao, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of death around her neck, and a trident on her belt, and carries tridents. She has styled her brown hair well, parting it to the right. She wears round tiny glasses practically rammed into her face.

Personality: She snorts whenever she laughs or is feeling confident. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: When she was but 3 years old her parents immigrated from the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Dara's homeland. Dara decided to take the middle way and become a bodyguard. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To unite with her sister; and she is greedy

Ideals: Fighting, Philantrophist. Bonds: Immigrant, Rich, Family. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Dara Tao, Female Half-Elf Druid 6
Medium (5'0") Half-Elf, True Neutral (CR 6)
Armor Class 11
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Banded agate (4 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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