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NPC Generator

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Advanced [show]


Hugolina Northcott, Female Human [Permalink]

Personal [hide]

Description: An older woman who is renowned for her bright brown dresses and hats, she is not a threatening figure. Her red hair is slicked back into a classic pompadour. Her eyes are a pleasant green.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She has a habit of throwing herself into exceedingly dangerous situations.

History: Hugolina was born the youngest of three triplets. Her childhood dream was to be a Miller, but she was a colossal failure. She now owns her own business.

Motivation: She is not mentally stable, and does not behave rationally; and regain custody of her daughter

Ideals: Artistic. Flaws: Impulsive, Insane. Bonds: Family, Job. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Hugolina Northcott, Female Human Aristocrat 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 12 (+1)15 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Leaf Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. His brown fur is braided into rings. His eyes are yellow and he is always smoking a pipe.

Personality: Abrasive and pushy, he has a hard time making friends. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Religious, Enemies. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Leaf Of Claws, Male Tabaxi Cleric 10
Medium (5'9") Tabaxi, True Neutral (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Medicine +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joser Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He keeps his golden hair in a flapper bob. His fierce amber eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Joser was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bellfounder for hire.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Shy. Bonds: Poor, Adventurer, Job. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Joser Sunmeadow, Male Halfling Druid 16
Small (3'1") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 139 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)18 (+4) 12 (+1)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Giant, Gnome, Undercommon, Auran
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 11000 gp. Deep green spinel (110 gp). Jet (110 gp). Brown-green garnet (110 gp). Star ruby (800 gp). Azurite (13 gp). Chalcedony (40 gp). Chrysoberyl (110 gp). Golden yellow topaz (900 gp). Smoky quartz (40 gp). Violet garnet (900 gp). Emerald (800 gp). Coral (110 gp). Rhodochrosite (13 gp). Amethyst (110 gp). Moonstone (40 gp). Carnelian (40 gp). Moss agate (13 gp). Amber (110 gp). Chalcedony (40 gp). Star rose quartz (40 gp). Peridot (40 gp). Violet garnet (900 gp). Eye agate (13 gp). 1 Medium magic item.


Social Check DCs


Delre Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'0" and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has styled her silver hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is skeptical of what others tell her and is slow to trust.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father was very strict, and drilled into her lessons on being the perfect lady. She has been a successful dealer in antiques buying low and selling high.

Motivation: She doesn't get along with people that don't share her tastes; and retire the richest woman in the west

Ideals: Entrepeneur, Impeccable, Gifted. Flaws: Shy. Bonds: Slave. Occupation: Painter

Voice: Gruff and masculine

Attributes [hide]

Delre Ungart, Female Dwarf Aristocrat 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)9 (-1) 14 (+2)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 50 pp. Alexandrite (300 gp). Star rose quartz (50 gp). Malachite (14 gp).


Social Check DCs

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