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NPC Generator

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Advanced [show]


Chaedi Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman tends to wear a yellow poncho over her likewise colored trousers and shirt. Sporting a black mohawk this woman's hair draws a lot of attention. Her violet eyes have a joyful gleam in them most of the time.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She works hard and plays hard.

History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Barkeep hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Chaedi was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the dire rats.

Motivation: She wants revenge against dire rats; and revenge

Flaws: Secretive, Hedonist. Bonds: Poor, Religious, Enemies. Occupation: Barkeep

Voice: High pitched, excited

Attributes [hide]

Chaedi Meliamne, Female Half-Elf Warrior 5
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 17 (+3)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Shifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a worn and beaten armor. She sports a flattop fur cut. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She speaks before she thinks and is too direct. A true patriot, Shifting would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She served in the navy to pay for her family's outstanding loans. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Miller job now, and dutifully fulfills any obligations she has.

Motivation: She'd like to take her coworkers down a peg; and she wants nothing more than to rejoin the army

Flaws: Impulsive. Bonds: Poor, Immigrant, Military, Job. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Shifting On the Water, Female Tabaxi Aristocrat 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 9
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)9 (-1) 11 (+0)15 (+2)
Skills Insight +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Quespa Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail. Her rusty crest is knotted and matted. She wears large thick round spectacles.

Personality: Quespa wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants she idolized her father. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She was always very intelligent and has formed a secret society of freemasons.

Motivation: To be a Carpenter again; and wants to raise her children well

Ideals: Disciplined. Flaws: Secretive. Bonds: Family, Immigrant, Job. Occupation: Hunter

Voice: Slurs words

Attributes [hide]

Quespa Verthisathurgiesh, Female Dragonborn Expert 1
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 11
Languages Common, Gnoll, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Fallthra Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She is physically well-built. She has a long red ponytail with little hanging trinkets. She has a dull look in her green eyes.

Personality: This woman loves poetry and to teach people poetry more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born the only child of a wealthy merchant. She worked as a nervous Sailor and found it very stressful. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: Expand her business; and she has passion for adventuring and risk

Ideals: Artistic, Entrepeneur. Bonds: Adventurer, Religious, Job. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Fallthra Trueblood, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. Obsidian (5 gp).


Social Check DCs

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