Koeth Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a tight fitting tan shirt and pants. His hair, while still mostly golden, has prominent grey streaks. His eyes are a pleasant hazel.
Personality: He likes to make people angry or surprised. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has worked as a Stylist like his father before him.
Motivation: He is unsatisfied with his job.
Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Stylist
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp.
Curran Wiseacre, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a simple white robe with pastel stripes complete with hood. His white hair is thinning but still full. His eyes are likewise violet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of gnolls once and for all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with vampirism at a very young age, Curran has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Flaws: Antagonistic, Disease, Insomniac. Bonds: Poor, Enemies. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 61 (10d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 19 (+4) | 12 (+1) | 18 (+4) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Terran, Aquan, Abyssal
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 |
Possessions: 50 pp. Malachite (15 gp). Jade (80 gp). Golden yellow topaz (1400 gp). Blue sapphire (1500 gp). Violet garnet (1400 gp). Citrine (60 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leaf Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'1", this woman wears a pastel costume with the symbols of strength on her torso. She wears a deerstalker hat to cover her moderate length beige fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is business-like. She takes instructions and follows them to the letter. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of northern immigrants she idolized her father. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her sister recently and the two have been together since.
Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes
Ideals: Professionalism, Impeccable. Bonds: Enemies, Immigrant, Family. Occupation: Sailor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 102 (12d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 3000 gp. Amethyst (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of halberds, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is cut short with large spiked bangs in the front. His blue unseeing eyes seem to look past you.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. His druidic abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease, Antagonistic. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 16)
Armor Class 11
Hit Points 29 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Alexandrite (1600 gp). Sard (40 gp). Deep green spinel (70 gp). Pink pearl (70 gp). Sard (40 gp). Moonstone (40 gp). Red-brown spinel (70 gp). Chalcedony (40 gp). Red garnet (70 gp). Bloodstone (40 gp). Blue sapphire (900 gp). Black opal (900 gp). Violet garnet (1600 gp). Deep blue spinel (1600 gp). Tiger eye turquoise (6 gp). Banded agate (6 gp). Jet (70 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


