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NPC Generator

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Advanced [show]


Beatrice Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her silver hair is thinning but still full. Her fierce violet eyes like to dwell on things.

Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Brilliant and gifted she never wanted to apply herself. She was granted druidic powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's attracted to the pc

Ideals: Fighting, Athletic, Philantrophist, Gifted. Occupation: Unemployed

Voice: Low range voice

Attributes [hide]

Beatrice Aloro, Female Half-Elf Aristocrat 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Seraphina Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears red painted combat armor at almost all times and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her gray eyes dart from person to person.

Personality: Overbrimming with self-confidence, Seraphina isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is obsessed with a lost civilization.

History: She was born in the north. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She left for the north, certain she would find work there.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and someone believes her a fraud

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Enemies. Occupation: Fletcher

Voice: Middle-eastern accent

Attributes [hide]

Seraphina Tealeaf, Female Halfling Paladin 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 14 (+2)10 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 12
Languages Common, Halfling, Elven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp. Tiger eye turquoise (14 gp). Jet (130 gp). Alexandrite (500 gp).


Social Check DCs


Anastrianna Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has silver hair. She tend to wears goggles to shield her eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She enjoys reading and quiet.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Anastrianna took refuge in the old dungeon and found the beat up halberd and armor she uses now. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Miner

Voice: Speaks with back of mouth

Attributes [hide]

Anastrianna Perceval Burke, Female Half-Elf Cleric 10
Medium (5'6") Half-Elf, Lawful Good (CR 10)
Armor Class 10
Hit Points 82 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 19 (+4)13 (+1) 11 (+0)13 (+1)
Skills Nature +5, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 80 pp. Carnelian (80 gp). Hematite (5 gp). Jade (160 gp). Star rose quartz (80 gp).


Social Check DCs


Euphemia Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red armored body suit, with a simple violet line shooting up and back down. She carries with her a set of ceremonial daggers on her belt, each one with a sapphire on the hilt. She wears her hair in dreadlocks. She has brown eyes and a red hat with a violet feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Further she is a bit of a stoner and is frequently out of it.

History: Born in the north to a Glassblower, Euphemia learned a great deal about her father's area of expertise. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She now owns her own business.

Motivation: Expand her business.

Ideals: Fighting, Gifted. Flaws: Addict. Bonds: Job. Occupation: Glassblower

Voice: Thin and wheezing

Attributes [hide]

Euphemia Strongbones, Female Halfling Aristocrat 3
Small (2'10") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)13 (+1) 16 (+3)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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