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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Akmen Charity, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. His hair is purple and very short. His white eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Akmen studied abroad. He has had some formal poetry training, and achieved minor success. He was granted martial powers by his dying brother.

Motivation: He has comitted a past crime that haunts him to this day; and he feels threatened by others

Ideals: Gifted, Artistic. Flaws: Fearful. Bonds: Guardian, Criminal record. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Akmen Charity, Male Tiefling Warrior 2
Medium (6'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 8 (-1)13 (+1) 18 (+4)16 (+3)
Skills Deception +5, Nature +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 350 gp. 1 Breastplate.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a black coat over a violet low-cut shirt, and a Stetson hat upon his head. He keeps his copper crest in a pixie cut. He has a tattooed face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the west to a Interpreter, Mreksh learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with his childhood friend.

Ideals: Persistence. Flaws: Shy. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Bard 8
Medium (6'7") Dragonborn, Neutral Evil (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)9 (-1) 14 (+2)11 (+0) 14 (+2)5 (-3)
Skills Stealth +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 2d10+5, Ranged +2 / 2d10-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 100 pp.


Social Check DCs


Anselm Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a slight overbite and is overall scrawny. His golden hair is drawn into a tight pony tail with a dagger scrunchie. His green unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He would rather hide behind his crafts than deal with other people.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To clean up the streets.

Ideals: Artistic. Flaws: Disease, Shy. Bonds: Adventurer, Guardian. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Anselm Qualanthri, Male Half-Elf Druid 4
Medium (5'10") Half-Elf, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)13 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp. Large well-done wool tapestry (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Hlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This western woman is renowned for her bright brown dresses and hats. Her clothes are grease stained in places. Her tied-back hair is auburn. She wears a mask on her face.

Personality: Abrasive and pushy, she has a hard time making friends. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Layabout, Hlin learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. After a long history of fighting, Hlin and her spouse have recently divorced.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Layabout

Voice: Speaks in third person

Attributes [hide]

Hlin Burrowfound, Female Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp. 2 Alchemist’s fire.


Social Check DCs

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