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NPC Generator

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Lvl.
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Seed

Advanced [show]


Thokk Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the south to a Ruler, Thokk learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Extrovert. Flaws: Secretive. Bonds: Job. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Thokk Ainsley, Male Half-Orc Barbarian 6
Medium (5'7") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 52 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills History +5, Intimidation +2
Senses Passive Perception 10
Languages Common, Orc, Draconic, Elven
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Heward Brent, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'3" and wears a brown shirt with thin black vertical stripes and green pants. His left leg appears badly burned and disfigured. He wears his red hair up. His face is covered beneath a completely black helmet.

Personality: Heward hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Artistic, Joker, Persistence. Occupation: Fisher

Voice: Speaks with lips pursed

Attributes [hide]

Heward Brent, Male Human Expert 11
Medium (6'3") Human, Neutral Good (CR 11)
Armor Class 12
Hit Points 74 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 2300 gp. Chrysoprase (40 gp). Star rose quartz (40 gp). Alexandrite (1300 gp). Azurite (12 gp). Aquamarine (1300 gp). Star rose quartz (40 gp). Black pearl (1300 gp). Emerald (700 gp). Iolite (40 gp). Smoky quartz (40 gp).


Social Check DCs


Aramil Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He has moderate length golden hair. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Flaws: Shy, Antagonistic. Bonds: Poor, In love, Enemies. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Aramil Staurheim, Male Half-Elf Adept 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 38 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Performance +6, Survival +6
Senses Passive Perception 13
Languages Common, Elven, Celestial, Giant
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 20000 cp.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt, and sports empty pouches on his belt. His black hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Always inclined to offer people food he seems plenty friendly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Philantrophist. Flaws: PTSD. Bonds: Religious, Criminal record, Job. Occupation: Bowyer

Voice: Switch between two voices

Attributes [hide]

Gunter Churchill, Male Human Barbarian 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 55 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3

Possessions: 3200 gp. Azurite (5 gp). Blue sapphire (1100 gp). Deep green spinel (60 gp). Sardonyx (50 gp). Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs

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