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NPC Generator

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Advanced [show]


Caelynn Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her hair is always cut to a buzz. Her gray eyes dart from person to person to random spaces in the air.

Personality: This woman loves music and to teach people music more than just about anything. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Caelynn grew up listening to her mother's many stories. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: Expand her business; and to reunite with her old friends

Ideals: Artistic. Flaws: Fearful. Bonds: Adventurer, Nature, Job. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Caelynn Ethanasath, Female Elf Adept 3
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 900 sp.


Social Check DCs


Azaki Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his lance. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Azaki is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Extrovert. Bonds: Religious, Immigrant. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Azaki Holimion, Male Half-Elf Warrior 7
Medium (5'2") Half-Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 700 gp. Golden yellow topaz (200 gp). Sard (20 gp). Amethyst (160 gp). Star rose quartz (20 gp).


Social Check DCs


Orla Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a blue shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her black hair is kept up in a ponytail inside a Stetson hat. Her brown eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing herself, she comes off as nervous. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Guard arts, while her father instructed her in etiquette, music and courtly manner. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now mingles about in high society.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and to reunite with her old friends

Flaws: Shy. Bonds: Adventurer, Rich, Nature, Criminal record. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Orla Ironhide, Female Gnome Rogue 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)16 (+3) 14 (+2)11 (+0)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Undercommon, Auran
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Herleva Appleton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears brown leather gloves, a brown jacket, and tight pants. With wild golden hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. In her 10th year, her parents were killed by a gnolls raid, leaving Herleva alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Justice, Professionalism. Bonds: Rich, Enemies, Family. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Herleva Appleton, Female Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp.


Social Check DCs

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