Shifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and he perpetually has his monstrous two handed axe ready. He has moderate length yellow fur. His otherwise smooth face is marked with small tiny scars.
Personality: Eccentric and domineering, Shifting will drive conversation. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Shifting was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Armorer and was forced into it by his family.
Ideals: Fighting, Extrovert. Bonds: Job, Poor, Family. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 17)
Armor Class 14
Hit Points 139 (17d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +7
Possessions: 8000 gp. Malachite (4 gp). Deep green spinel (120 gp). Sard (70 gp). Malachite (4 gp). Aquamarine (700 gp). Fiery yellow corundum (1100 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Golden pearl (120 gp). Clear bright green emerald (6000 gp). Coral (120 gp). Star ruby (1100 gp). Sardonyx (70 gp). Violet garnet (700 gp). Azurite (4 gp). Iolite (70 gp). Fire opal (1100 gp). Red spinel (120 gp). Tiger eye turquoise (4 gp). Chrysoprase (70 gp). 1 Medium magic item. 1 Medium magic item.
Thamuz Merit, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man tends to wear a black poncho over his likewise colored trousers and shirt. His hair is short and white. This white eyed easterner is not easily forgotten.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Thamuz took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Opinionated, Gifted. Bonds: Mentor, Immigrant, Military. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 18 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Auran, Goblin, Abyssal
Attacks Melee -1 / 2d4-4, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Gilthur Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. He sports a long brown beard, and similarly colored long hair. He wears a mask on his face.
Personality: He is overprotective of those who hire his services. He uses divination through singing.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted psionic powers by his dying brother.
Motivation: To share knowledge with the world; and to protect his home
Ideals: Athletic, Gifted, Logical. Flaws: Insane. Bonds: Guardian. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 2 | 1 |
Possessions: 4000 cp.
Traubon Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was granted arcane powers by his dying sister.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Religious. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Gnome, Draconic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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