Mara Iathrana, Female Elf [Permalink]
Personal [hide]
Description: She wears a tan tunic with brown highlights, and long green pants that bunch up around her shoes. She carries with her a set of hammers on her belt, each one with a opal on the hilt. Her silver hair is braided into rings. Her eyes, though not visible through her cowl, are gray.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also has developed a complete distrust of the Soapmaker profession.
History: Born in the west her family was never financially stable. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has drifted from career to career and currently works as a Merchant.
Motivation: She'd like to take her coworkers down a peg; and she is compelled to act according to her religious beliefs
Ideals: Fighting. Flaws: Shy. Bonds: Job, Poor, Religious. Occupation: Merchant
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 5 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 5 (-3) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10000 cp. Chrysoberyl (100 gp).
Nimble Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her fur is cinnamon and curly. Her eyes are hazel.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She plays an instrument quite well.
History: When she was but 8 years old her parents immigrated from the south. A few years later when the north was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Her religion dominates her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Bonds: Immigrant, Criminal record, Religious. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 35 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 2300 gp.
Travok Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He wears a brown tunic with green highlights, and long violet pants that bunch up around his shoes. He has moderate length white hair. His green eyes have a joyful gleam in them most of the time.
Personality: He is calm most of the time but flees social interaction. He is skeptical of what others tell him and is slow to trust.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Adventurer work with an outfit from a few towns over. Adventurer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: He is unsatisfied with his job; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job. Occupation: Adventurer
Voice: Switch between two voices
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 44 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Moss agate (5 gp). Freshwater pearl (5 gp). Fire opal (500 gp). Star ruby (500 gp). Freshwater pearl (5 gp). Aquamarine (700 gp). Moss agate (5 gp). Deep green spinel (50 gp). Alexandrite (700 gp).
River Of Clay, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She keeps her long orange fur kept up in a rat tail. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: An old rival family wants her found; and retire the richest woman in the north
Ideals: Entrepeneur, Joker, Gifted. Bonds: Family. Occupation: Mercenary
Voice: Stutters
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 3d6-2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 1800 gp. Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Cloth of gold vestments (110 gp). Silver chalice with lapis lazuli gems (110 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2900 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

