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NPC Generator

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Advanced [show]


Oppleby Folkor, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull tan sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. He has blonde hair. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Oppleby embodies much of what other species detest in the Gnomes. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Marshal. He tends to his Marshal job now, and dutifully fulfills any obligations he has.

Motivation: To be a Sailor again.

Flaws: Antagonistic. Bonds: Slave, Poor, Job. Occupation: Marshal

Voice: High pitched, excited

Attributes [hide]

Oppleby Folkor, Male Gnome Paladin 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 6000 sp.


Social Check DCs


Breena Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a blue and red robe with the hood down. She has done her best to style her blonde hair to look like a famous performer. She wears a mask on her face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a poor family in the city she treasured whatever gifts she got. From there she went from mercenary job to mercenary job. She tends to her Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Meet up once more with her childhood friend; and expand her business

Bonds: Job, Adventurer, Poor. Occupation: Merchant

Voice: Old Prospector

Attributes [hide]

Breena Tarkelby, Female Gnome Aristocrat 9
Small (3'4") Gnome, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 75 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 18 (+4)15 (+2) 9 (-1)8 (-1)
Skills Arcana +5, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold and ruby ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp).


Social Check DCs


Loopmottin Munggen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. With bright silver hair. She wears a mask on her face.

Personality: She is witty, but her monotone delivery comes off as unnerving She is frequently practicing swordplay.

History: She was born several months after her mother was called into army service. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She feels threatened by others; and she has money and likes to spend it

Ideals: Joker. Flaws: Fearful. Bonds: Military, Nature, Rich. Occupation: Roofer

Voice: Breathy voice

Attributes [hide]

Loopmottin Munggen, Female Gnome Paladin 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 15 (+2)16 (+3) 11 (+0)10 (+0)
Skills Acrobatics +0, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Dwarven, Ignan
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 700 sp.


Social Check DCs


Rurik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his black robe. His silver hair is slicked back into a classic pompadour. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is skeptical of what others tell him and is slow to trust.

History: Rurik was raised in a hard working conservative environment. His childhood dream was to be a Knight, but he was a colossal failure. After a long history of fighting, Rurik and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and he desires power and/or immortality

Ideals: Joker. Flaws: Shy, Antagonistic. Bonds: Job, Adventurer. Occupation: Actor

Voice: Voice breaks

Attributes [hide]

Rurik Goldfinder, Male Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)15 (+2) 9 (-1)9 (-1)
Skills Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Draconic
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs

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