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NPC Generator

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Advanced [show]


Moon In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'11" southern man, he wears a custom-built plate barding that's adorned with brown lining and desert motifs. He wears his black fur up. His copper eyes lackadaisically let the world flow into them.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Moon abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Gifted. Flaws: Secretive. Bonds: Religious, Adventurer, Family. Occupation: Marshal

Voice: Pronounces difficult words wrong

Attributes [hide]

Moon In the Wind, Male Tabaxi Adept 9
Medium (5'11") Tabaxi, Lawful Good (CR 9)
Armor Class 13
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)12 (+1) 15 (+2)13 (+1)
Skills Insight +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1 Minor magic item.


Social Check DCs


Sarah Moreno, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She does not wear sleeves and tends to eschew shirts when she can avoid it. Beneath her clothing is a huge mess of scar tissue. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is frequently practicing swordplay.

History: When she was but 7 years old her parents immigrated from the north. Sarah was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarah decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Bonds: Slave, Guardian, Military, Immigrant, Criminal record. Occupation: Sculptor

Voice: French accent

Attributes [hide]

Sarah Moreno, Female Human Expert 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)15 (+2) 15 (+2)8 (-1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1

Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Birel Koehlanna, Female Elf [Permalink]

Personal [hide]

Description: This southern woman is wearing a long, blue cloak. Her clothes are grease stained in places. She wears a wide-brimmed hat to cover her moderate length blonde hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her mother was called into army service. There was a wharf not far from home where she often wandered off to fish. She left for the south, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Flaws: Antagonistic. Bonds: Poor, Immigrant, Religious, Military, Nature. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Birel Koehlanna, Female Elf Fighter 4
Medium (5'1") Elf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Hematite (11 gp).


Social Check DCs


Oppleby Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing colorful clothing, dressed as a Architect. His long golden hair reaches down to his waist. His eyes are green and catlike.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Oppleby has worked very hard to control his curse. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a architect and was forced into it by his family

Flaws: Antagonistic, Disease. Bonds: Job, Family. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Oppleby Ningel, Male Gnome Warlock 3
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 8 (-1)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs

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