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NPC Generator

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Advanced [show]


Andram Mayhem, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears very tight pants and wife beaters, though occasionally he sports a black coat. His dark red hair is kept up in a ponytail inside a Stetson hat. He has a dull look in his black eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of a Detective, who enjoyed hunting, Andram was taken on many hunting expeditions. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels the way he acts is they only way to get by in the world; and balancing his hectic life and new jeweler responsibilities is difficult

Ideals: Impeccable. Flaws: Sensitive. Bonds: Job, Nature, Poor. Occupation: Jeweler

Voice: Sensual and smooth

Attributes [hide]

Andram Mayhem, Male Tiefling Barbarian 8
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 72 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Panana Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her hair is long and red with streaks of white, and is pulled back with small tan clips. She tend to wears goggles to shield her eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Panana is combative with any and all who dare try her patience in the slightest.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Panana took refuge in the ruined castle and found the beat up shield and armor she uses now. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: An old rival family wants her found; and she's looking for her big break

Ideals: Justice. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Carpenter

Voice: Forgets to breathe while speaking

Attributes [hide]

Panana Fabblestabble, Female Gnome Expert 3
Small (3'0") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: Golden pearl (60 gp). Chalcedony (30 gp).


Social Check DCs


Three Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a brown and blue robe with the hood down. His fur is orange and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.

History: His father raised him in a mountain cabin. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. After a long history of fighting, Three and his spouse have recently divorced.

Motivation: To pay off his debts; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Immigrant, Debt. Occupation: Soapmaker

Voice: Timid voice

Attributes [hide]

Three Shore, Male Tabaxi Rogue 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Animal Handling +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 300 gp. Aquamarine (1300 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Liftrasa Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: This late middle aged woman wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time and is in decent physical shape. Her black hair, when down, is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. Flattery will make her almost putty in your hands.

History: She was born in the west, but her parents moved at a very young age to the north. From there she went from mercenary job to mercenary job. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Insane, Selfish. Bonds: Immigrant, Adventurer. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Liftrasa Strongheart, Female Dwarf Bard 4
Medium (4'2") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)6 (-2) 17 (+3)12 (+1)
Skills Deception +3, Investigation +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 42000 sp. Brass mug with jade inlays (300 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). 1 Minor magic item.


Social Check DCs

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