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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Gardain Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He prefers to wear grey clothing when he does not wear armor. He has black hair. His green unseeing eyes seem to look past you.

Personality: This man loves dancing and to teach people dancing more than just about anything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When Gardain reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: In love, Military, Enemies. Occupation: Gardener

Voice: Excited and jittery

Attributes [hide]

Gardain Eversharp, Male Dwarf Ranger 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 6 (-2)8 (-1)
Skills Insight +0, Investigation +4
Senses Passive Perception 8
Languages Common, Dwarven, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 50 gp. Coral (150 gp).


Social Check DCs


Cimer Joy, Male Tiefling [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Mercenary does. He is muscular with a powerful set of arms. His long black hair is drawn into a two foot long braid. His white eyes lackadaisically let the world flow into them.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: Cimer was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Professionalism. Flaws: Shy, Disease. Bonds: Job, Criminal record. Occupation: Mercenary

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cimer Joy, Male Tiefling Commoner 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)11 (+0) 10 (+0)18 (+4)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hupe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Barber does. His auburn hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He dislikes all the random violence that takes place in the south. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is wracked by social anxiety.

Ideals: Pacifist, Entrepeneur. Flaws: Fearful. Bonds: Job, Rich. Occupation: Barber

Voice: Thin and wheezing

Attributes [hide]

Hupe Greenleaf, Male Halfling Warrior 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 38 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Deception +2, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 110 pp.


Social Check DCs


Abalaba Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has moderate length red hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She enjoys reading and quiet.

History: Born in the west her family was never financially stable. Like her mother and her sister before her, after school she went straight into learning to become a Fortune-teller. She hasn't been sleeping well lately.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Logical. Flaws: Insomniac. Bonds: Nature, Poor, Job. Occupation: Fortune-teller

Voice: Soothing and warm

Attributes [hide]

Abalaba Cobblelob, Female Gnome Warrior 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)10 (+0) 13 (+1)10 (+0)
Skills Intimidation +2, Investigation +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 17000 sp. Tourmaline (80 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs

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