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NPC Generator

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Advanced [show]


Faran Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky red painted plate armor. His hair is long and black with streaks of blonde, and is pulled back with small red clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Faran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Faran hails from a village terrorized by giants. At some point he was captured by giants and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by giants. Faran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He seems to be bored by most things; and he wants revenge against giants

Ideals: Impeccable. Flaws: Hedonist, Mundane. Bonds: Enemies, Slave. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Faran Brightmoon, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 15
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)18 (+4) 10 (+0)11 (+0)
Skills Nature +7, Performance +3
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Abyssal, Goblin, Druidic
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4

Possessions: 900 gp. Fire opal pendant on a fine gold chain (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orthog Blakely, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'1" and muscular, this eastern man wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is cut close to his head. His amber eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Sold as a small child to a brothel owner, Orthog was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is wracked by social anxiety.

Ideals: Athletic. Flaws: Fearful. Bonds: Guardian, Mentor. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Orthog Blakely, Male Half-Orc Ranger 4
Medium (6'1") Half-Orc, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Athletics +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Rose (70 gp). Jasper (70 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Alice Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'2" and dresses in collared shirts and wears a proper scarf over her head. Her moppish golden hair is in a traditional bowl cut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She receives visions of the future at random moments

History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Body Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She has a crush on the local Courier; and she's attracted to the pc

Ideals: Persistence, Gifted. Flaws: Insomniac. Bonds: Poor, Has a crush. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Alice Meliamne, Female Half-Elf Barbarian 15
Medium (5'2") Half-Elf, Chaotic Good (CR 15)
Armor Class 12
Hit Points 66 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 6 (-2)12 (+1) 8 (-1)14 (+2)
Skills Investigation +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2

Possessions: 5000 gp. Chrysoberyl (50 gp). Smoky quartz (70 gp). 1 Medium magic item.


Social Check DCs


Arumawann Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a robe, a symbol of the sun god around his neck, and a scimitar on his belt. He has a long black beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Arumawann is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. His parents enrolled him in a Warrior school at a young age so that he could practice his druidic talents. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arumawann fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting, Justice, Gifted. Flaws: Insane. Bonds: Rich. Occupation: Herbalist

Voice: Low and grunting

Attributes [hide]

Arumawann Ironhide, Male Gnome Warrior 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 18 (+4)7 (-2) 7 (-2)13 (+1)
Skills Animal Handling +0, Deception +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs

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