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NPC Generator

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Advanced [show]


Naeris Sibilans, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears long strands of amber and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. His brown hair is smooth and relatively long. He has several tiny amber earrings on each ear.

Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Naeris studied abroad. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naeris fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Opinionated, Professionalism, Gifted. Bonds: Rich. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Naeris Sibilans, Male Half-Elf Expert 10
Medium (4'11") Half-Elf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 25 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1600 gp. Black star sapphire (1200 gp). Moss agate (14 gp). Blue sapphire (1200 gp). Alexandrite (500 gp). Banded agate (14 gp).


Social Check DCs


Bertram Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears bulky white painted plate armor. He has done his best to style his chestnut hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Joker. Bonds: Rich, Military, Immigrant, Slave. Occupation: Ruler

Voice: Loud with bravado

Attributes [hide]

Bertram Strongbones, Male Halfling Rogue 5
Small (3'3") Halfling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 10 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)8 (-1) 14 (+2)11 (+0)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp. Amber (80 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Watson Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling blue eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a ruthless business man, a trait he acquired from his mother.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their daughter. He worked as a Laborer, and he later adopted a second daughter.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Passionate, Entrepeneur. Bonds: Poor, Nature, Family. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Watson Shadowquick, Male Halfling Fighter 7
Small (3'4") Halfling, Chaotic Good (CR 7)
Armor Class 12
Hit Points 59 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helja Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a tight fitting brown shirt and pants. She is muscular with a powerful set of arms. She has done her best to style her chestnut hair to look like a famous performer. Her green eyes are slightly larger than normal.

Personality: A deeply religious woman she believes everything happens for a reason. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. After a long history of fighting, Helja and her spouse have recently divorced.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and her religion dominates her actions

Flaws: Fearful, Antagonistic. Bonds: Religious, Rich, Criminal record. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Helja Trueanvil, Female Dwarf Warlock 8
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 13
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 10 (+0)11 (+0)
Skills Performance +3, Religion +5
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Abyssal
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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