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NPC Generator

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Advanced [show]


Thervan Othronus, Male Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft violet waves gently in the breeze. His hair is long and red with streaks of black, and is pulled back with small tan clips. His beard is black, braided, and well cared for. His gray eyes peer out from beneath his wide-brimmed tan hat.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has a small toy that he constantly fidgets with.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Thervan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Meet up once more with his childhood friend.

Ideals: Optimist. Flaws: Addict, Disease. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Hard of hearing, loud

Attributes [hide]

Thervan Othronus, Male Elf Expert 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)12 (+1) 11 (+0)7 (-2)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Spring Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems and is in decent physical shape. His fur is short and brown. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Spring wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... Further he is a bit of a stoner and is frequently out of it.

History: He was born in the north. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He feels kind of lost in life; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Disciplined. Flaws: Addict, Depressed. Bonds: Rich, Immigrant, Adventurer. Occupation: Slave Trader

Voice: Whispers

Attributes [hide]

Spring Of Passion, Male Tabaxi Bard 4
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)11 (+0) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 11000 sp. 1 Minor magic item.


Social Check DCs


Hugh Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of glaives, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He wears a wide-brimmed hat to hide his balding. His eyes are likewise violet.

Personality: Hugh is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hugh fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Depressed. Bonds: Poor, Family, Religious. Occupation: Detective

Voice: Relaxed voice

Attributes [hide]

Hugh Tyndall, Male Human Adept 11
Medium (6'0") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 42 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Investigation +6, Medicine +6
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: 1200 gp.


Social Check DCs


Gimûb Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His black hair is braided into rings. His amber eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He went to a religious school and was inspired by the priests there in charitable deeds. He has drifted from career to career and currently works as a Brewer.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Religious, Job. Occupation: Brewer

Voice: High pitched, excited

Attributes [hide]

Gimûb Windsor, Male Half-Orc Commoner 7
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 37 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)6 (-2) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 700 gp. Azurite (6 gp). Chalcedony (70 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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