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NPC Generator

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Advanced [show]


Rohesia Prescott, Female Human [Permalink]

Personal [hide]

Description: This woman wears a custom-built plate barding that's adorned with grey lining and desert motifs. She is muscular with a powerful set of arms. Her hair is short and silver. Her gray eyes dart from person to person to random spaces in the air.

Personality: Her tongue was cut out and she uses sign language. She is obsessed with a lost civilization.

History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shipwright. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She wants to meet her childhood hero; and she has a rivalry with the church that dominates her actions

Flaws: Disease. Bonds: Adventurer, Poor, Job, Religious. Occupation: Shipwright

Voice: Creaky witch voice

Attributes [hide]

Rohesia Prescott, Female Human Ranger 1
Medium (4'9") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Quelenna Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She is harsh and unforgiving.

History: She got into the Jeweler business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She got away from her former life and has fallen to alcoholism.

Motivation: She is unsatisfied with her job.

Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Jeweler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Quelenna Ethanasath, Female Elf Cleric 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs


Theren Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his red hair to look like a famous performer. He wears large thick round spectacles.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has all his life been fascinated with painting.

History: Born in the west to a Barber, Theren learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Theren took refuge in the large cave and found the beat up crossbow and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: His spouse's relatives view him with great suspicion; and to find somewhere to settle down

Ideals: Artistic. Flaws: Mundane. Bonds: Job, Nature, Family. Occupation: Barber

Voice: Shortens vowels

Attributes [hide]

Theren Qualanthri, Male Half-Elf Commoner 5
Medium (5'8") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)15 (+2) 14 (+2)13 (+1)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Feng Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, white, dusty cloak. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Feng hails from a village terrorized by brigands. Feng was born on a far northern desert where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Bonds: Job, Religious, Enemies, Immigrant, Adventurer. Occupation: Guard

Voice: Posh accent

Attributes [hide]

Feng Gentry, Male Half-Orc Commoner 9
Medium (5'2") Half-Orc, Neutral Good (CR 9)
Armor Class 11
Hit Points 38 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)8 (-1)
Skills Athletics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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