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NPC Generator

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Advanced [show]


Jezean Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with black lining and desert motifs. She is portly but not overly obese. Her black crest is smooth and relatively long. She wears large thick round spectacles.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is a bit of a xeno-phobe, disliking non-Dragonborns.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Jezean was born on a far northern forest where she grew up under the tutelage of her father, an expert Banker. She has achieved small success as a Banker.

Motivation: She feels the way she acts is they only way to get by in the world; and she is unsatisfied with her job

Ideals: Impeccable. Flaws: Racist, Mundane. Bonds: Job, Immigrant. Occupation: Banker

Voice: Raspy

Attributes [hide]

Jezean Verthisathurgiesh, Female Dragonborn Cleric 4
Medium (6'1") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 7000 cp.


Social Check DCs


Avelina Snape, Female Human [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin violet vertical stripes and white pants. She is physically well-built. Her long black hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. In the meantime she has taken over work as a Junk Dealer and occasionally as a mercenary.

Motivation: To pay off her debts; and further expansion of business

Ideals: Optimist, Gifted. Bonds: Adventurer, Job, Debt. Occupation: Junk Dealer

Voice: Low rumbling, strings words together

Attributes [hide]

Avelina Snape, Female Human Expert 2
Medium (5'1") Human, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)12 (+1) 8 (-1)13 (+1)
Skills Arcana +3, Perception +1
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 380 gp. Coral (80 gp). Freshwater pearl (14 gp).


Social Check DCs


Cumpen Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and is generally shirtless and showing off her tattooed chest. She has moderate length auburn hair. She has a tattooed face.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She never wears the same outfit twice, unless she absolutely has to.

History: She was born in the south. Cumpen abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her; and a need for knowledge about a nearby landmark

Ideals: Athletic, Joker, Artistic, Impeccable. Bonds: Immigrant, Adventurer. Occupation: Dilettante

Voice: Laughs frequently while speaking

Attributes [hide]

Cumpen Lingenhall, Female Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 17 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)14 (+2) 14 (+2)13 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Orc, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 100 gp.


Social Check DCs


Nelkin Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. He has several tiny aquamarine earrings on each ear.

Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He ran away from his former home and has been making his living as a Cartwright for the past few years.

Motivation: Sabotage a competitor; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Rich, Job. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Nelkin Sunmeadow, Male Halfling Adept 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)12 (+1) 15 (+2)9 (-1)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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