Cory Richie, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a grey and brown robe with the hood down. He has done his best to style his silver hair to look like a famous performer. He wears crescent spectacles with a black brim.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born the only child of a wealthy merchant. Cory was born on a far western forest where he grew up under the tutelage of his father, an expert Tanner. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend.
Ideals: Philantrophist, Entrepeneur. Bonds: Adventurer, Immigrant. Occupation: Tanner
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 140 gp. Pink pearl (60 gp). 1 Alchemist’s fire.
Ralf Tickle, Male Human [Permalink]
Personal [hide]
Description: 6'4" and muscular, this western man dresses like a well dressed Barrister does. His long red hair is drawn into a two foot long braid. His gray eyes dart from person to person.
Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is a Deep Scion in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. In the meantime he has taken over work as a Barrister and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Barrister responsibilities is difficult; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Insane. Bonds: Job, Adventurer, Religious. Occupation: Barrister
Voice: Mousy voice
Attributes [hide]
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 80 gp. 1 Masterwork Common Melee.
Five Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman likes to wear ponchos typically of a light brown in addition to tight pants. She is muscular with a powerful set of arms. She has wavy red fur. Her copper eyes lackadaisically let the world flow into them.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was raised in a white middle class family as the only child. Through the years after Five was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Five's father didn't care for her much, and the feeling was mutual. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Seeks redemption.
Flaws: Antagonistic, Mundane. Bonds: Criminal record, Nature. Occupation: Banker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 11 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Halfling, Aquan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 cp.
Malquis Firahel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is typically in her Scribe uniform. Her long chestnut hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was raised in a white middle class family as the only child. She helped her father out around the business and became quite the natural. Recently she has begun working with bootleggers and crooks.
Motivation: She wants nothing more than to rejoin the army; and to find somewhere to settle down
Flaws: Mundane, Antagonistic. Bonds: Job, Criminal record, Military. Occupation: Scribe
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 93 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


