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NPC Generator

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Advanced [show]


Cory Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing colorful clothing, dressed as a Navigator. His black hair is thinning but still full. His eyes are a pleasant amber.

Personality: He is fixated on the number 94. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a poor family in the city he treasured whatever gifts he got. He helped his father out around the business and became quite the natural. By chance he met his sister recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and expand his business

Flaws: Insane. Bonds: Family, Poor, Job, In love. Occupation: Navigator

Voice: Pronounces O like U

Attributes [hide]

Cory Horineth, Male Half-Elf Cleric 3
Medium (5'6") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp.


Social Check DCs


Ralf Gentry, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a brown coat over a pastel low-cut shirt, and a Stetson hat upon his head. With a patchy black beard and wild black hair. His eyes are likewise violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the east, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to human people

Ideals: Justice, Gifted. Bonds: Poor, Immigrant, Nature. Occupation: Bricklayer

Voice: Spanish accent

Attributes [hide]

Ralf Gentry, Male Human Rogue 7
Medium (5'5") Human, Neutral Evil (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)17 (+3) 14 (+2)11 (+0)
Skills Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Astar Creed, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Astar lived on a farm with his father, near the main road leading to a nearby town. He worked as a nervous Assassin and found it very stressful. He has achieved small success as a Assassin.

Motivation: To unite with his brother; and expand his business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Assassin

Voice: Soft and melodious

Attributes [hide]

Astar Creed, Male Tiefling Fighter 6
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)11 (+0) 9 (-1)12 (+1)
Skills Performance +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Chrysoberyl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Giselle Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and is wearing colorful clothing, dressed as a Spy. She wears her blonde hair up. Her eyes are a pleasant hazel.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spy. She has drifted from career to career and currently works as a Spy.

Motivation: She'd like to take her coworkers down a peg; and doesn't want to be a spy and was forced into it by her family

Ideals: Passionate, Optimist. Bonds: Military, Job, Family. Occupation: Spy

Voice: Scottish accent

Attributes [hide]

Giselle Fidget, Female Half-Elf Cleric 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 11 (+0)14 (+2) 12 (+1)11 (+0)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 10 pp. Fire opal (1500 gp). Blue star sapphire (1500 gp). Obsidian (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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