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NPC Generator

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Advanced [show]


Beast Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a tan scarf. His fur is short and beige. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Prone to second guessing himself, he comes off as nervous. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful necromancer made him what he is. Beast abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Sellsword again; and expand his business

Flaws: Shy. Bonds: Religious, Mentor, Adventurer, Job. Occupation: Layabout

Voice: Sleepy voice

Attributes [hide]

Beast Of Spirit, Male Tabaxi Cleric 11
Medium (6'2") Tabaxi, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 86 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Insight +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2400 gp. Obsidian (11 gp).


Social Check DCs


Cloud Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is well dressed, but even with his fine clothing he looks run-down. He has wavy lavender fur. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. After a long history of fighting, Cloud and his spouse have recently divorced.

Motivation: Revenge.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Debt. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Cloud Fang, Male Tabaxi Adept 4
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 14 (+2)14 (+2) 9 (-1)19 (+4)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 20000 sp. 1 Minor magic item.


Social Check DCs


Theriatis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a long silver beard with little hanging trinkets. His brown eyes dart from person to person.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Theriatis hails from a village terrorized by dire rats. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Many dire rats want him driven away.

Ideals: Passionate, Fighting. Flaws: Secretive. Bonds: Enemies. Occupation: Fletcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Theriatis Horineth, Male Elf Sorcerer 13
Medium (5'1") Elf, Chaotic Good (CR 13)
Armor Class 14
Hit Points 58 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Insight +3
Senses Passive Perception 9
Languages Common, Elven, Sylvan
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Deep green spinel (140 gp). Blue sapphire (1500 gp). Smoky quartz (30 gp). Sardonyx (30 gp). Fire opal (1500 gp). Azurite (16 gp). Lapis lazuli (16 gp). Obsidian (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears rags and sports a simple walking cane. Her hair, while still mostly red, has prominent grey streaks. She is baby faced.

Personality: Anne wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. When money was particularly tight she was walking through alleys when she overheard a Dyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.

Motivation: She wants revenge against orcs; and she is compelled to act according to her religious beliefs

Ideals: Athletic, Disciplined, Philantrophist. Bonds: Poor, Religious, Enemies. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Anne Brushgather, Female Halfling Cleric 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 160 gp. Brass mug with jade inlays (100 gp).


Social Check DCs

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