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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sorath Doom, Female Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a black coat over a blue low-cut shirt, and a top hat upon her head, and a wedding ring on her left hand. She wears a top hat to cover her moderate length brown hair. Her face is covered beneath a completely black helmet.

Personality: She is happy with her job as a Stableman. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Stableman, Sorath learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She struck the Stableman job and began her own company from there.

Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg

Ideals: Logical. Bonds: Poor, In love, Job. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Sorath Doom, Female Tiefling Expert 1
Medium (6'5") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)5 (-3) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a brown collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She keeps her long brown hair kept up in a rat tail. Her violet eyes dart from person to person.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. Marastyr is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their daughter. She worked as a Guard, and she later adopted a second daughter.

Motivation: Her relatives are trying to arrange a marriage.

Flaws: Antagonistic. Bonds: Enemies, Family, Religious. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Marastyr Fireforge, Female Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)11 (+0) 10 (+0)9 (-1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1 Silver holy symbol.


Social Check DCs


Delebean Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue trousers with green and black striped suspenders. He wears various colorful collared shirts, and he perpetually has his nunchaku ready. His moppish white hair is in a traditional bowl cut. His violet eyes dart from person to person to random spaces in the air.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. In the meantime he has taken over work as a Carter and occasionally as a mercenary.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Fighting, Artistic. Bonds: Adventurer, Military, Job. Occupation: Carter

Voice: Stutters

Attributes [hide]

Delebean Pilwicken, Male Gnome Fighter 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)14 (+2) 14 (+2)9 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Juliana Marston, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a tight fitting grey shirt and pants. Her hair is black and very short. She has gleaming, smiling green eyes.

Personality: Eccentric and domineering, Juliana will drive conversation. She also hits on women, regardless of circumstances.

History: The child of a Roofer, who enjoyed hunting, Juliana was taken on many hunting expeditions. Juliana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Juliana never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.

Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Extrovert. Bonds: Has a crush, Nature, In love, Criminal record. Occupation: Assassin

Voice: Italian accent

Attributes [hide]

Juliana Marston, Female Human Cleric 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)15 (+2) 15 (+2)14 (+2)
Skills Athletics +4, Survival +4
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 140 gp.


Social Check DCs

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