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NPC Generator

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Advanced [show]


Meena Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She wears tan leather gloves, a tan jacket, and tight pants. She has wavy black hair. She wears a mask on her face.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She always tries to repair and not replace. It was this mentality that drove her into the Stableman business.

History: Born in the south to a Stableman, Meena learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has recently gotten a pet goose that steals things from people.

Motivation: She has a rivalry with the Church that dominates her actions; and sabotage a competitor

Ideals: Persistence. Bonds: Job, Military, Criminal record, Religious. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Meena Sympony, Female Gnome Monk 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Orryn Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, constantly wearing a blue suit, white shirt, and black tie. His long golden hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: Orryn is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a criminal king-pin and mafia family Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.

Motivation: He has a crush on the local Cook; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Depressed, Fearful, Addict. Bonds: Criminal record, Has a crush. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Orryn Miggledy, Male Gnome Bard 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 81 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)15 (+2) 9 (-1)11 (+0)
Skills Arcana +6, Stealth +6
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Gnoll
Attacks Melee +2 / 3d10-2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333320

Possessions: 300 pp. Coral (60 gp). Peridot (60 gp). Black star sapphire (900 gp). Freshwater pearl (11 gp). Alexandrite (700 gp). Tiger eye turquoise (11 gp). White opal (900 gp). Silver pearl (60 gp).


Social Check DCs


Grumbar Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black deerstalker hat and black clothes. He is portly but not overly obese. His silver hair is cut short. His hazel eyes dart from person to person.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a ruthless business man, a trait he acquired from his father.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and he desires power and/or immortality

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Mentor, Adventurer, Has a crush. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Grumbar Snape, Male Half-Orc Ranger 2
Medium (6'6") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)15 (+2) 16 (+3)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 13
Languages Common, Orc, Celestial, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 pp. 5 Acid flasks.


Social Check DCs


Resh Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears bulky white painted plate armor. His hair is always cut to a buzz. He has several tiny sapphire earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Opinionated, Joker. Flaws: Mundane. Bonds: Rich, Immigrant. Occupation: Dilettante

Voice: Soft and mumbly

Attributes [hide]

Resh Quinton, Male Half-Orc Paladin 11
Medium (5'8") Half-Orc, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 6 (-2)7 (-2) 14 (+2)7 (-2)
Skills History +2, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 1300 gp. Red-brown spinel (120 gp). Freshwater pearl (7 gp). Deep blue spinel (1500 gp). 1 Minor magic item.


Social Check DCs

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