Caelynn Arnuanna, Female Elf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fighting clothing, which leaves very little to the imagination. Her white hair is wavy and long. Her eyes are a pleasant brown.
Personality: A skeptical and narcissistic woman, Caelynn's first love is herself. Her second love is also herself. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Caelynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. After coming to the age of reason, Caelynn took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying sister.
Motivation: She is compelled to act according to her religious beliefs; and nothing but the best is good enough for her
Ideals: Fighting, Impeccable, Gifted. Bonds: Poor, Religious. Occupation: Mortician
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Tiger eye turquoise (5 gp). Black pearl (300 gp). Jade (70 gp).
Theirastra Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is renowned for her bright tan dresses and hats. She has shaved her head bald. She wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. The war was a terrible time for her, and Theirastra does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Born to a pair of adventurers, Theirastra grew up listening to her mother's many stories. She found a children's book about a Elf Cleric who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her brother's freedom.
Motivation: She'd like to take her coworkers down a peg; and regain custody of her son
Flaws: Insomniac, Depressed. Bonds: Military, Adventurer, Family, Job. Occupation: Butcher
Voice: Rolls R's
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 6 (-2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 200 sp.
Armara Bright, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and a wedding ring on her right hand. Her hair, while still mostly red, has prominent grey streaks. Her eyes, though not visible through her cowl, are red.
Personality: She has always had a great fascination with Half-Elven culture. She does not believe in violence as a means to an end. She is a dedicated Guard but believes her peers are too gung-ho.
History: When she was but 3 years old her parents immigrated from the north. Armara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Some 10 years later her spouse died after the birth of her son. Heartbroken, Armara never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Half-Elven compassion.
Ideals: Pacifist. Flaws: Racist. Bonds: In love, Immigrant, Nature. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (4'9") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 16 (+3) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
Possessions: 800 gp. Hematite (8 gp). Sardonyx (40 gp). Chalcedony (40 gp). Black pearl (600 gp). 1 Minor magic item.
Fargrim Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he prefers to wear grey clothing when he does not wear armor. His long golden hair is drawn into a two foot long braid. His amber eyes dart from person to person.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Adventurer job and began his own company from there.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Gifted. Bonds: Job, Religious, Adventurer. Occupation: Adventurer
Voice: Posh accent
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 19 (+4) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!


