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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Rolf Gresham, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His brown hair is lengthy. His eyes are likewise blue.

Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Flaws: Antagonistic, Secretive, Insane. Bonds: Poor, Adventurer. Occupation: Shoemaker

Voice: Dark and ominous

Attributes [hide]

Rolf Gresham, Male Human Warrior 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Gynnie Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red cloak. She has styled her white hair well, parting it to the left. Her eyes are blue and catlike.

Personality: Cocky and sure of herself, she believes she is the best Roofer born in the past three hundred years. She is a great chef.

History: She comes from a rich eastern family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now owns her own business.

Motivation: She is unsatisfied with her job.

Ideals: Gifted. Bonds: Job, Rich, Criminal record. Occupation: Roofer

Voice: Speaks through clenched teeth

Attributes [hide]

Gynnie Swiftwhistle, Female Halfling Expert 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 12
Hit Points 13 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 12 (+1)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Ahinar Horineth, Female Elf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her black hair is slicked back into a classic pompadour. Her green eyes lackadaisically let the world flow into them.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic. Flaws: Depressed. Bonds: Slave, Rich. Occupation: Barrister

Voice: Uses sign language

Attributes [hide]

Ahinar Horineth, Female Elf Sorcerer 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)13 (+1) 7 (-2)9 (-1)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 300 gp.


Social Check DCs


Kelter Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He has the majority of his body covered in plate. He has dyed his greying brown hair a little too much giving a sharp brown color. His green eyes have a joyful gleam in them most of the time.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Kelter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Kelter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Selfish. Bonds: Military, Poor. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Kelter Tallfellow, Male Halfling Fighter 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Undercommon, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp. 1 Masterwork Common Melee.


Social Check DCs

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