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NPC Generator

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Advanced [show]


Panana Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her auburn hair is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She works hard and plays hard.

History: She was born the only child of a wealthy merchant. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Elven compassion; and retire the richest woman in the east

Ideals: Entrepeneur, Athletic. Flaws: Racist, Hedonist. Occupation: Shipwright

Voice: Thin and wheezing

Attributes [hide]

Panana Scheppen, Female Gnome Fighter 3
Small (3'4") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2, Investigation +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Shaena Tallfellow, Female Halfling [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 2'11" and tends to wear a large white jacket. She sports blonde long hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born to a pair of adventurers, Shaena grew up listening to her father's many stories. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Her spouse's relatives view her with great suspicion; and many brigands want her driven away

Ideals: Persistence. Bonds: Poor, Family, Adventurer, Guardian, Enemies. Occupation: Detective

Voice: Cold and demanding tone

Attributes [hide]

Shaena Tallfellow, Female Halfling Ranger 1
Small (2'11") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 4 (-3)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 sp.


Social Check DCs


Anverth Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple white line shooting up and back down. He has a moderate pudge and is not very fit. His auburn hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Anverth is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. One day when Anverth was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Anverth was heart-stricken from the event, and his mother started working long hours to provde for them. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Family. Occupation: Fisher

Voice: Whispers

Attributes [hide]

Anverth Albaratie, Male Gnome Wizard 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)10 (+0) 18 (+4)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 70 pp. Deep blue spinel (300 gp). Eye agate (16 gp). Blue star sapphire (1000 gp).


Social Check DCs


Ahrim Sanity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, green cloak. He wears a broad hat to cover his moderate length white hair. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He enjoys reading and quiet.

History: The child of western immigrants he idolized his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Ahrim and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Philantrophist, Logical. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Body Guard

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ahrim Sanity, Male Tiefling Warlock 7
Medium (5'1") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 18 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)16 (+3) 11 (+0)11 (+0)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Celestial, Giant, Infernal
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222200

Possessions: 600 gp. Fire opal (1000 gp).


Social Check DCs

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