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NPC Generator

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Advanced [show]


Harvest In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'4". He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a shield. His yellow fur has been sun bleached extensively. His amber eyes dart from person to person.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of western immigrants he idolized his mother. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and expand his business

Ideals: Fighting. Bonds: Job, Nature, Immigrant, Mentor. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Harvest In the Morning, Male Tabaxi Rogue 4
Medium (6'4") Tabaxi, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 3 Tanglefoot bags.


Social Check DCs


Vicky Blakely, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears light armors faded through time and improper care. She keeps her long brown hair kept up in a rat tail. She wears round tiny glasses practically rammed into her face.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She works hard and plays hard.

History: Born in a small village she learned the ways of the warrior from her mother. From there she went from mercenary job to mercenary job. She has dedicated herself to building a better world.

Motivation: She has passion for adventuring and risk.

Ideals: Fighting. Flaws: Emotional, Hedonist. Bonds: Adventurer. Occupation: Soapmaker

Voice: Raspy

Attributes [hide]

Vicky Blakely, Female Human Expert 11
Medium (5'5") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 34 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1400 gp. Golden yellow topaz (1600 gp). Smoky quartz (30 gp). Freshwater pearl (8 gp). Hematite (8 gp). Deep blue spinel (1600 gp). Malachite (8 gp).


Social Check DCs


Enialis Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing a long, tan cloak, and a wedding ring on his right hand. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has built up a small fortune and can afford his own way.

Motivation: His spouse's relatives view him with great suspicion; and wishes to resurrect an old love

Ideals: Joker, Philantrophist. Bonds: In love, Nature, Rich, Family. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Enialis Meliamne, Male Elf Expert 3
Medium (4'8") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Orc, Druidic
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 14000 cp. Alexandrite (500 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Miller does, and he perpetually has his shortbow ready. His hair is long and black with streaks of golden, and is pulled back with small white clips. His beard is golden, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miller work with an outfit from a few towns over. Miller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Miller.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new miller responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Terse. Bonds: Job, Adventurer. Occupation: Miller

Voice: Speaks with back of mouth

Attributes [hide]

Ozyman Stoutman, Male Halfling Warrior 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)17 (+3) 15 (+2)9 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Gnome, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs

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