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NPC Generator

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Advanced [show]


Ribbles Pingun, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He has a long auburn beard with little hanging trinkets. His eyes, though not visible through his cowl, are violet.

Personality: He is witty, but his monotone delivery comes off as unnerving He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A powerful necromancer made him what he is. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To prove his worth to the world; and he is wracked by social anxiety

Ideals: Joker. Flaws: Insane, Fearful, Impulsive. Bonds: Mentor, Immigrant. Occupation: Bricklayer

Voice: Spits and sputters

Attributes [hide]

Ribbles Pingun, Male Gnome Commoner 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 17 (+3)12 (+1) 6 (-2)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 8
Languages Common, Gnome, Gnoll
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +1

Possessions: 4000 cp. Tiger eye turquoise (10 gp). Black pearl (200 gp). Black pearl (200 gp). 1 Minor magic item.


Social Check DCs


Naeris Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with tan stripes complete with hood, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He wears his blonde hair down. He has gleaming, smiling gray eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Naeris took refuge in the ruined castle and found the beat up crossbow and armor he uses now. He tends to his Sellsword job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Artistic. Bonds: Nature, Job, Criminal record. Occupation: Sellsword

Voice: Relaxed voice

Attributes [hide]

Naeris Meliamne, Male Elf Cleric 7
Medium (5'1") Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)8 (-1) 10 (+0)14 (+2)
Skills Animal Handling +3, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp. Deep green spinel (80 gp). Jet (80 gp). Black pearl (1100 gp). Azurite (16 gp).


Social Check DCs


Trynnicus Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy white crest. His red eyes have a joyful gleam in them most of the time.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He got into the Fletcher business at a young age. A gifted student he started as a Farmer, but he got bored and became a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Trynnicus Verthisathurgiesh, Male Dragonborn Wizard 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 10
Hit Points 32 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)14 (+2) 15 (+2)12 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Aquan
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Varis Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He wears his hair in dreadlocks. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Varis hails from a village terrorized by giants. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has drifted from career to career and currently works as a Animal Trainer.

Motivation: To reunite with his absent father.

Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Varis Yaeldrin, Male Half-Elf Fighter 5
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Animal Handling +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5

Possessions: 700 gp.


Social Check DCs

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