Hamil Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his white hair in a pixie cut. He wears crescent spectacles with a black brim.
Personality: Hamil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Rich, Criminal record. Occupation: Map Maker
Voice: Aggressive tone
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 9)
Armor Class 11
Hit Points 62 (9d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 3 (-4) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +0 / 3d4-3, Ranged +3 / 3d4+0, Grapple +2
Possessions: 4000 sp. Obsidian (11 gp). Eye agate (11 gp). Silver pearl (70 gp). White opal (1400 gp). Deep blue spinel (1500 gp). Violet garnet (1500 gp). Black pearl (1500 gp).
Donella Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan shirt with thin yellow vertical stripes and brown pants. Her red hair is well kept. She wears large thick round spectacles.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She is frequently practicing swordplay.
History: She was born at the edge of vast plains. Donella liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mercenary. She hasn't told them the truth, but wants to settle down with them.
Motivation: She seems to be bored by most things; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Mundane. Bonds: Criminal record, Military, Nature, Has a crush. Occupation: Server
Voice: American accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 200 gp. Silver comb with moonstones (600 gp).
Zedaar Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He dresses in collared shirts and wears a proper scarf over his head. His crest is short and white. His gold eyes dart from person to person to random spaces in the air.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Shoemaker. He then took over the family business and is one of the better Shoemaker for hire.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Job, Mentor. Occupation: Shoemaker
Voice: Sore throat, cough
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: Freshwater pearl (6 gp). 1 Minor magic item. 1 Minor magic item.
Pûg Middleton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely black suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'1" when asserting himself. He has a red handlebar mustache and slicked back red hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He is overprotective of those who hire his services. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and to protect his home
Ideals: Joker, Impeccable. Flaws: Shy. Bonds: Guardian, Poor. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 16 (+3) | 4 (-3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

