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NPC Generator

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Advanced [show]


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Oskar's first love is himself. His second love is also himself. Animals are drawn to him, and he is able to talk to them.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He has built up a small fortune and can afford his own way.

Motivation: He is greedy.

Ideals: Athletic, Impeccable, Gifted. Flaws: Insane. Bonds: Rich, Immigrant. Occupation: Slave Trader

Voice: Switch between two voices

Attributes [hide]

Oskar Battlehammer, Male Dwarf Ranger 4
Medium (3'11") Dwarf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 17 (+3)11 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics +1
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 pp. Moss agate (10 gp). Moss agate (10 gp).


Social Check DCs


Richard Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears skinny pants and wears a yellow and black robe with the hood down. His hair is golden and curly. His eyes are green and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Guard born in the past three hundred years. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west his family was never financially stable. A few years later when the south was not economically sound they moved to his current location. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and sabotage a competitor

Ideals: Optimist. Bonds: Job, Immigrant, Poor, Adventurer. Occupation: Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Richard Erenaeth, Male Half-Elf Ranger 5
Medium (5'1") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)11 (+0) 11 (+0)12 (+1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. Moss agate (4 gp).


Social Check DCs


Drenna Oakes, Female Half-Orc [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a white and blue handkerchief worn on her right side. Her hair is blonde and very short. Her eyes, though not visible through her cowl, are blue.

Personality: She can speak with the recently deceased. She believes the world needs to unite to get rid of brigands once and for all.

History: The child of eastern immigrants she idolized her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane. Bonds: Enemies, Immigrant, Criminal record. Occupation: Bowyer

Voice: Italian accent

Attributes [hide]

Drenna Oakes, Female Half-Orc Cleric 5
Medium (6'2") Half-Orc, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)7 (-2) 14 (+2)14 (+2)
Skills Insight +5, Investigation +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 500 gp. Embroidered silk and velvet mantle with numerous moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mara Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is bristling with hidden weapons, mostly kukris and shortbows. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her eyes are a pleasant blue.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She can't help but pocket interesting objects she comes across

History: Sold as a small child to a slaver, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Mara was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Mara decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Meet up once more with her childhood friend; and she's attracted to the pc

Flaws: Emotional. Bonds: Rich, Criminal record, Mentor, Adventurer, Has a crush. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Mara Casilltenirra, Female Elf Paladin 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills Athletics +4, History +4
Senses Passive Perception 12
Languages Common, Elven, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 sp. Smoky quartz (20 gp).


Social Check DCs

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