Ellyjoybell Pilwicken, Female Gnome [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light tan in addition to tight pants. She is portly but not overly obese. Her silver hair is still thick. Her violet unseeing eyes seem to look past you.
Personality: Ellyjoybell wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Carter, who enjoyed hunting, Ellyjoybell was taken on many hunting expeditions. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently she has begun working with bootleggers and crooks.
Motivation: Sabotage a competitor; and balancing her hectic life and new junk dealer responsibilities is difficult
Ideals: Disciplined, Gifted. Flaws: Disease. Bonds: Criminal record, Nature, Job. Occupation: Junk Dealer
Voice: Old Prospector
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 26000 sp. Banded agate (16 gp). 1 Minor magic item.
Orryn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and carries crossbows. He wears his black hair up in a very large beehive style do. His violet eyes dart from person to person.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful brothel owner made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: To reunite with his old friends; and he is greedy
Ideals: Fighting. Flaws: Racist. Bonds: Rich, Adventurer, Mentor. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 102 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Ignan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 3000 gp. A miniature golden chest with tiny emeralds lining the top (90 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (500 gp). Gold and topaz bottle stopper cork (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
Senteq Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears just a tan suit. He keeps his golden hair in a flapper bob. His hazel eyes dart from person to person.
Personality: Calm and collected, he is a well trained Sculptor. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Sculptor soon after.
Motivation: Meet up once more with his childhood friend; and further expansion of business
Ideals: Pacifist, Fighting. Bonds: Job, Nature, Adventurer. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Jasper (70 gp). Black pearl (500 gp). Iolite (70 gp).
Gunnloda Hammerstone, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She dresses in grey turtlenecks beneath a brown coat with grey slacks. Her whole body is exceptionally muscular. She wears a wide-brimmed hat to hide her balding. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was born several months after her father was called into army service. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.
Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break
Ideals: Persistence, Philantrophist. Bonds: Immigrant, Military, Adventurer. Occupation: Baker
Voice: Can't modulate volume
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!

