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NPC Generator

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Advanced [show]


Vanchu Berkeley, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. Her moppish white hair is in a traditional bowl cut. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: Revenge.

Ideals: Athletic. Flaws: Addict, Fearful. Bonds: Enemies, Rich. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Vanchu Berkeley, Female Half-Orc Fighter 6
Medium (5'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 44 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Infernal, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Golden pearl (40 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Mitchell, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his club. He is tall, broad shouldered and powerfully built. He wears his brown hair up in a very large beehive style do. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Merchant

Voice: Uses lots of figures of speech

Attributes [hide]

Godfrey Mitchell, Male Half-Elf Wizard 4
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 17 (+3)10 (+0) 12 (+1)11 (+0)
Skills Insight +3, Nature +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 gp. Alexandrite (400 gp).


Social Check DCs


Herleva Morris, Female Half-Elf [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her blonde hair is cut short. Her amber eyes lackadaisically let the world flow into them.

Personality: While she acts the brute, she is far gentler than she would appear. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: Herleva was born into a poor family. Growing up, she dreamt of becoming a Aristocrat, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. She moved out east to avoid the crime she committed. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Seeks redemption.

Ideals: Fighting. Bonds: Criminal record, Poor, Adventurer. Occupation: Weaver

Voice: Pirate accent

Attributes [hide]

Herleva Morris, Female Half-Elf Aristocrat 5
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 4000 sp.


Social Check DCs


Baern Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears brown cloth garments or leather armor. His hair is short and blonde. He has gleaming, smiling violet eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Sold as a small child to a wizard, Baern was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was always very intelligent and has formed a secret society of specialists.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Athletic, Logical. Flaws: Secretive, Depressed. Bonds: Mentor. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Baern Trueanvil, Male Dwarf Rogue 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +0, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +2

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs

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