Symma Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: A 3'5" southern woman, she very much looks the part of a Shoemaker. She wears her golden hair up in a very large beehive style do. She wears large thick round spectacles.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. As long as the job gets done she does not care how it got done.
History: She is a Chromatic Dragon in disguise. Symma abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Further expansion of business; and she's looking for her big break
Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 18 (+4) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: Just what you see.
Sybil Emsworth, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is still thick. She has a dull look in her hazel eyes.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She uses divination through singing.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents enrolled her in a Commoner school at a young age so that she could practice her arcane talents. She tends to her Animal Trainer job now, and dutifully fulfills any obligations she has.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her religion dominates her actions
Ideals: Opinionated, Gifted, Fighting. Bonds: Religious, Job. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 43 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal, Infernal
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
Possessions: 390 pp.
Bree Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She prefers to wear flannel. Her hair is golden and curly. Her fierce green eyes like to dwell on things.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Job. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 |
Possessions: 700 gp. Alexandrite (400 gp). Malachite (5 gp). Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item.
Chaedi Mystralath, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Half-Elves. Her skin is dark but she possesses many red ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a broad hat to cover her moderate length black hair. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is afraid of women and trembles around them
History: She got into the Adventurer business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has a rivalry with the Church that dominates her actions; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Optimist. Flaws: Addict, Shy. Bonds: Job, Criminal record, Religious. Occupation: Adventurer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Half-Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 79 (13d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Sylvan, Gnoll
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
Possessions: 4000 gp. Hematite (15 gp). Freshwater pearl (15 gp). Onyx (30 gp). Moss agate (15 gp). Amber (70 gp). Lapis lazuli (15 gp). Chrysoberyl (70 gp). Blue quartz (15 gp). Black pearl (300 gp). Star rose quartz (30 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

