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Advanced [show]


Pûgrish Ansley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a white collared shirt and blue pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He carries a battered greatsword and tarnished falchion as well. He wears a deerstalker hat to cover his moderate length black hair. His eyes are a pleasant violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to prove his worth to the world

Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Pûgrish Ansley, Male Half-Orc Fighter 15
Medium (5'8") Half-Orc, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 125 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)12 (+1) 6 (-2)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 8
Languages Common, Orc, Terran
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3

Possessions: 1000 gp. Gold music box (3000 gp). Silver comb with moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).


Social Check DCs


Right-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman is well dressed, but even with her fine clothing she looks run-down and is in decent physical shape. Her white fur is thinning but still full. Her amber eyes dart from person to person to random spaces in the air.

Personality: She can speak with the recently deceased. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gifted from a young age, Right-Handed studied abroad. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Right-Handed took refuge in the old dungeon and found the beat up hammer and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Expand her business; and to be a bowyer again

Ideals: Gifted, Joker, Justice. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Right-Handed In the Wind, Female Tabaxi Adept 18
Medium (6'5") Tabaxi, Chaotic Evil (CR 18)
Armor Class 14
Hit Points 109 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +10, Animal Handling +7
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 17000 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Brass mug with jade inlays (200 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled anklet (2000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (110 gp). Jeweled electrum ring (6000 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold and topaz bottle stopper cork (1000 gp). Silver comb with moonstones (500 gp). Solid gold idol (500 gp). A roughly beaten golden orb (110 gp). Gold music box (2000 gp). Brass mug with jade inlays (200 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Jeweled gold crown (6000 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is always cut to a buzz. He has a dull look in his hazel eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Trey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Racist. Bonds: Immigrant, Enemies. Occupation: Fortune-teller

Voice: Jittery and nervous

Attributes [hide]

Trey Graeme, Male Human Ranger 1
Medium (6'4") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 10 (+0)16 (+3) 11 (+0)13 (+1)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Abyssal, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 140 gp. 1 Masterwork studded leather.


Social Check DCs


Meena Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear flannel. She wears a broad hat to cover her moderate length chestnut hair. Her gray eyes dart from person to person.

Personality: She is fixated on the number 35. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with a lost civilization.

History: Born to a poor family in the city she treasured whatever gifts she got. Meena abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She's since become an addict/alcoholic.

Motivation: To pay off her debts; and to reunite with her old friends

Flaws: Insane, Addict. Bonds: Adventurer, Poor, Debt. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Meena Lingenhall, Female Gnome Expert 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 17 (+3)15 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Performance +5
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Terran
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 50 pp.


Social Check DCs

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