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NPC Generator

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Advanced [show]


Cressel Sympathy, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and wears light armors faded through time and improper care. His hair, while still mostly white, has prominent grey streaks. His white eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He served in the navy to pay for his family's outstanding loans. A freak accident while working with his Unemployed mother left him crippled. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Disease. Bonds: Guardian, Military. Occupation: Mortician

Voice: French accent

Attributes [hide]

Cressel Sympathy, Male Tiefling Paladin 8
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 53 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)19 (+4) 12 (+1)14 (+2)
Skills Acrobatics +4, Deception +5
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Sylvan, Celestial
Attacks Melee +1 / 2d10-2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 2000 sp. Silver chalice with lapis lazuli gems (70 gp). Cloth of gold vestments (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Kinsley, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His red hair is heavily combed to the left. He wears large thick round spectacles.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Lance studied abroad. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He loathes his own lifestyle; and he wants to meet his childhood hero

Ideals: Justice, Professionalism, Gifted. Flaws: Depressed. Bonds: Adventurer. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Lance Kinsley, Male Human Aristocrat 9
Medium (6'3") Human, Lawful Neutral (CR 9)
Armor Class 8
Hit Points 76 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 17 (+3)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Intimidation +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0

Possessions: 900 gp. Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Tree In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple grey line shooting up and back down. He is portly but not overly obese. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His amber eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the north. He never wears the same outfit twice, unless he absolutely has to.

History: From birth he was tutored by a cruel and relentless mentor. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end

Ideals: Pacifist, Artistic. Flaws: Insane. Bonds: Mentor. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Tree In the Morning, Male Tabaxi Aristocrat 2
Medium (6'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Perception +3, Stealth +1
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Ortegar Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a moderate pudge and is not very fit. He keeps his chestnut hair in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Joker. Flaws: Addict. Bonds: Poor, Adventurer, Criminal record. Occupation: Gardener

Voice: Speaks through clenched teeth

Attributes [hide]

Ortegar Shadowquick, Male Halfling Aristocrat 2
Small (2'10") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 10 (+0)16 (+3) 16 (+3)16 (+3)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Celestial, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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