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NPC Generator

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Advanced [show]


Lorm Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is lean but muscular and wears white painted combat armor at almost all times. His black hair is slicked back into a classic pompadour. His eyes are hazel.

Personality: He is irascible and easily irritated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Lorm was raised in a hard working conservative environment. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Lorm Elton, Male Half-Orc Wizard 17
Medium (6'9") Half-Orc, Neutral Good (CR 17)
Armor Class 11
Hit Points 38 (17d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)16 (+3) 11 (+0)10 (+0)
Skills Deception +6, Insight +6
Senses Passive Perception 10
Languages Common, Orc, Draconic, Auran, Celestial
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174444444

Possessions: 5000 gp. Chalcedony (50 gp). Emerald (1100 gp). Blue star sapphire (1100 gp). Sard (50 gp). Rock crystal (50 gp). Moonstone (50 gp). Banded agate (10 gp). Moss agate (10 gp). Chrysoprase (50 gp). White pearl (150 gp). Alexandrite (500 gp). Black pearl (500 gp). White opal (1100 gp). Banded agate (10 gp). Red spinel (150 gp). Banded agate (10 gp). Peridot (50 gp). Aquamarine (500 gp). Coral (150 gp). Banded agate (10 gp). Black star sapphire (1100 gp). Red garnet (150 gp). White pearl (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nora Goodbarrel, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a red shirt with thin brown vertical stripes and tan pants, and sports empty pouches on her belt. She wears her white hair up. Her blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Nora will drive conversation. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in a small plains village. Nora liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She was granted arcane powers by her dying brother.

Motivation: Dragonborn compassion; and doesn't want to be a ploughman and was forced into it by her family

Ideals: Extrovert, Gifted. Flaws: Disease. Bonds: Poor, Nature. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Nora Goodbarrel, Female Halfling Paladin 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)11 (+0) 13 (+1)5 (-3)
Skills History +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp.


Social Check DCs


Nurkara Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown costume with the symbols of strength on her torso. Her hair is always cut to a buzz. Her eyes are green and she is always smoking a pipe.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is able to fit into much smaller and tighter spaces than normal.

History: She was born at the edge of vast island. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Nurkara and her spouse have recently divorced.

Motivation: Many goblins want her driven away; and she's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Religious, Enemies. Occupation: Laborer

Voice: Complex vocabulary, royal

Attributes [hide]

Nurkara Fallack, Female Dwarf Warrior 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)11 (+0) 10 (+0)7 (-2)
Skills Animal Handling +2, Performance +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp. 1 Banded mail.


Social Check DCs


Eida Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a white tunic with violet highlights, and long grey pants that bunch up around her shoes. She has moderate length golden hair. Her eyes are amber.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is lazy, self-centered, vain, and jealous.

History: She was born the only child of a wealthy merchant. Eida was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eida decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy; and seeks redemption

Ideals: Entrepeneur. Flaws: Antagonistic, Selfish. Bonds: Criminal record, Rich. Occupation: Armorer

Voice: Sighs a lot, exhausted

Attributes [hide]

Eida Warmwater, Female Halfling Ranger 4
Small (3'1") Halfling, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 15 (+2)10 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs

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