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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Emerald Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her fur is beige and curly. Her yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She helped her mother out around the business and became quite the natural. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She feels the way she acts is they only way to get by in the world; and sabotage a competitor

Ideals: Disciplined, Impeccable. Bonds: Job, Religious, Family. Occupation: Blacksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Emerald Blossom, Female Tabaxi Expert 1
Medium (4'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)7 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 10
Languages
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 pp.


Social Check DCs


Dondon Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears a white armored body suit, with a simple brown line shooting up and back down, he is not a threatening figure. His hair is short and black. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.

History: Born in the west his family was never financially stable. Dondon was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He used his abilities to travel the world and help people.

Motivation: He is compelled to act according to his religious beliefs; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Religious. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dondon Copperkettle, Male Halfling Warlock 3
Small (3'2") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 17 (+3)8 (-1) 8 (-1)13 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Purson Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a faded coat and loose pants complete with broad hat. His black hair is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments

History: He was always a brilliant, if unscrupulous mind. Through the years after Purson was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Purson's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Gifted, Logical. Flaws: Addict, Antagonistic, Insane. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Purson Fluke, Male Tiefling Expert 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 70 pp.


Social Check DCs


Arumawann Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his rapier. His brown hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny sapphire earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Tailor, but he got bored and became a Weaver. He now mingles about in high society.

Motivation: To reunite with his old friends.

Bonds: Rich, Job, Adventurer, Mentor. Occupation: Weaver

Voice: Forgets to breathe while speaking

Attributes [hide]

Arumawann Pilwicken, Male Gnome Fighter 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Infernal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs

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