Morgran Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he dresses in brown turtlenecks beneath a grey coat with brown slacks. His long white hair is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Passionate, Logical. Flaws: Insomniac. Bonds: Religious, Enemies. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 8
Hit Points 11 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Infernal
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
Possessions: 300 sp. Golden pearl (40 gp). 1 Masterwork Uncommon Weapon.
Ronk Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears dull black sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He has silver hair. His eyes are hazel.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To reunite with his absent mother; and he is wracked by social anxiety
Ideals: Gifted, Persistence. Flaws: Fearful. Bonds: Immigrant, Family. Occupation: Stylist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 37 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 15 (+2) | 8 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
Possessions: 1000 gp.
Edge Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a robe, a symbol of strength around her neck, and a whip on her belt, and a wedding ring on her left hand. She wears her black fur up. Her eyes are a pleasant green.
Personality: This woman loves writing and to teach people writing more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. Some 10 years later her spouse died after the birth of her son. Heartbroken, Edge never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: In love, Religious. Occupation: Spy
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'8") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 11 (+0) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 700 gp.
Audhild Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. She has a slight overbite and is overall scrawny. Her white hair is slicked back into a classic pompadour. Her eyes are likewise blue.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She is a Yochlol in disguise. Audhild was born on a far northern forest where she grew up under the tutelage of her mother, an expert Stylist. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and she desires power and/or immortality
Ideals: Opinionated. Flaws: Secretive, Insomniac. Bonds: Adventurer, Immigrant. Occupation: Stylist
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 88 (10d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
Possessions: 800 gp. Violet garnet (1000 gp). Peridot (80 gp). Blue quartz (7 gp). Rock crystal (80 gp). Bloodstone (80 gp). Canary diamond (4000 gp). Chrysoberyl (130 gp). Citrine (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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