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NPC Generator

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Advanced [show]


Purban Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case, and a wedding ring on his left hand. His brown hair, when down, is lengthy. His fierce brown eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Mortician mother left him crippled. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Purban never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined. Flaws: Shy, Disease. Bonds: In love, Military. Occupation: Armorer

Voice: Old Prospector

Attributes [hide]

Purban Goodbarrel, Male Halfling Aristocrat 8
Small (3'1") Halfling, Chaotic Neutral (CR 8)
Armor Class 15
Hit Points 37 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)16 (+3) 9 (-1)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Celestial, Ignan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 180 pp. Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He has a large white mantle and cape that has been intricately interwoven into his green robe. He has wavy white hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Ombul grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ombul. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Disease, Depressed. Bonds: Job, Adventurer, Criminal record. Occupation: Bellfounder

Voice: Pronounces difficult words wrong

Attributes [hide]

Ombul Sunmeadow, Male Halfling Monk 9
Small (3'3") Halfling, Neutral Evil (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)14 (+2) 5 (-3)13 (+1)
Skills Stealth +4, Survival +0
Senses Passive Perception 7
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozfel Peyton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his brown hair in a flapper bob. His fierce blue eyes like to dwell on things.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the west to a Bricklayer, Mozfel learned a great deal about his father's area of expertise. Because his father participated in the massacre of their homeland, brigands burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He left for the west, certain he would find work there.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Fearful. Bonds: Enemies, Job, Immigrant. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Mozfel Peyton, Male Half-Orc Paladin 1
Medium (6'4") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 13
Languages Common, Orc, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Vondal Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He has moderate length white hair. His eyes are likewise hazel.

Personality: He is fixated on the number 85. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He inherited the family business which he has now maintained for 13 years.

Motivation: To unite with his brother; and wants to raise his children well

Flaws: Insane, Racist, Disease. Bonds: Rich, Job, Family. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Daraln, Male Dwarf Monk 5
Medium (4'1") Dwarf, Lawful Good (CR 5)
Armor Class 10
Hit Points 43 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)15 (+2) 10 (+0)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 80 pp.


Social Check DCs

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