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NPC Generator

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Advanced [show]


Dentratha Xephyrbahnor, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears green leather gloves, a green jacket, and tight pants. Her white crest has been sun bleached extensively. Her red eyes dart from person to person.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She has all her life been fascinated with poetry.

History: Dentratha lived on a farm with her father, near the main road leading to a nearby town. She moved from fad to fad and when she turned 15 she discovered poetry. Some 4 years later her spouse died after the birth of her son. Heartbroken, Dentratha never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: She would like to get married and retire; and to unite with her brother

Ideals: Persistence, Artistic. Bonds: Family, In love, Has a crush. Occupation: Architect

Voice: French accent

Attributes [hide]

Dentratha Xephyrbahnor, Female Dragonborn Aristocrat 1
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)7 (-2) 8 (-1)16 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 100 sp. 3 Holy water.


Social Check DCs


Marigold TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears white leather gloves, a white jacket, and tight pants. Her whole body is exceptionally muscular. Her brown hair is smooth and relatively long. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not trust anyone and sleeps with one eye open.

History: She was born to a criminal king-pin and mafia family She was taken as a slave by a traveling circus and forced to perform As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc

Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Criminal record, Slave. Occupation: Shipwright

Voice: Prounounces S like Z

Attributes [hide]

Marigold TellPenny, Female Halfling Barbarian 15
Small (2'9") Halfling, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 86 (15d12)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 11 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +5, Athletics +2
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +2 / 4d8-3, Ranged +6 / 4d8+1, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Right-Handed Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She typically wears pastel cloth garments or leather armor. She carries a battered longsword and tarnished hand crossbow as well. Her fur is greying and her face has many wrinkles. Her copper unseeing eyes seem to look past you.

Personality: Stoic and calm, she prefers to meditate than take action. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Born in the east her family was never financially stable. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Seeks redemption; and she is a bit of a kleptomaniac

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Criminal record, Poor. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Right-Handed Timber, Female Tabaxi Paladin 3
Medium (5'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 16 (+3)14 (+2) 12 (+1)11 (+0)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 700 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gilbert Bentley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear grey tank tops with brown pants. His white hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a ruthless business man, a trait he acquired from his father.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. When money was particularly tight he was walking through alleys when he overheard a Spice Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilbert was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He has a rivalry with the Church that dominates his actions; and he wants revenge against goblins

Ideals: Optimist, Entrepeneur. Bonds: Poor, Religious, Enemies. Occupation: Spice Merchant

Voice: Dark and ominous

Attributes [hide]

Gilbert Bentley, Male Human Ranger 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 sp. Silver comb with moonstones (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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