Krusk Kimberley, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He has a small bristly mustache and wavy chestnut hair. His violet eyes have a joyful gleam in them most of the time.
Personality: He is mildly Half-Orc supremacist, though he does not identify as such. He works hard and plays hard.
History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A strong sense of loyalty to Half-Orc people; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Racist, Hedonist. Bonds: Rich, Military. Occupation: Doctor
Voice: Sleepy voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 17)
Armor Class 10
Hit Points 101 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Giant, Draconic
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 11000 gp. Old masterpiece painting (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Large well-done wool tapestry (100 gp). Solid gold idol (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver comb with moonstones (500 gp). 1 Medium magic item. 1 Medium magic item.
Mara Floshem, Female Elf [Permalink]
Personal [hide]
Description: This woman likes to wear darkened spectacles and heavy clothing, no matter the weather. She is muscular with a powerful set of arms. She has slicked back black hair. She wears large thick round spectacles.
Personality: Prone to second guessing herself, she comes off as nervous. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a Servant, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stylist. She then took over the family business and is one of the better Stylist for hire.
Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business
Ideals: Joker. Flaws: Shy, Insane. Bonds: Poor, Job. Occupation: Stylist
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 11
Hit Points 67 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heather Langdon, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'11" and tends to wear a large grey jacket. Her left leg appears badly burned and disfigured. She has slicked back blonde hair. Her gray eyes peer out from beneath her deerstalker grey hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born several months after her father was called into army service. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She wants to meet her childhood hero; and she is unsatisfied with her job
Flaws: Antagonistic, Fearful. Bonds: Military, Job, Adventurer. Occupation: Mayor
Voice: Booming voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 2000 cp.
Cockaby Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, tan cloak. His long chestnut hair reaches down to his waist. His fierce violet eyes like to dwell on things.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Cockaby studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Fighting, Artistic, Gifted. Bonds: Poor, Nature. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 38 (3d12)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 18 (+4) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Gnoll, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 12000 cp. Lapis lazuli (14 gp). 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

