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Advanced [show]


Chaedi Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. She wears a broad hat to cover her moderate length silver hair. Her eyes are a pleasant violet.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. The war was a terrible time for her, and Chaedi does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting, Joker. Flaws: Depressed, Mundane. Bonds: Military, Immigrant. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Chaedi Netyoive, Female Elf Wizard 5
Medium (4'9") Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)9 (-1) 9 (-1)9 (-1)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 9
Languages Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20 pp. Emerald (1100 gp). Blue quartz (13 gp).


Social Check DCs


Anverth Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is heavily combed to the left. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Barkeep, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: He desires power and/or immortality; and he is currently in port desperately looking for someone to get him out

Flaws: Depressed, Impulsive. Bonds: Adventurer, Slave, Family. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Anverth Cobblelob, Male Gnome Ranger 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Animal Handling +3, Athletics +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp. Golden yellow topaz (300 gp). Aquamarine (300 gp). Deep blue spinel (300 gp).


Social Check DCs


Bimpnottin Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She is portly but not overly obese. Her black hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She enjoys reading and quiet.

History: Born in the west to a Priest, Bimpnottin learned a great deal about her mother's area of expertise. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bimpnottin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To be a Butcher again; and she is unsatisfied with her job

Ideals: Fighting, Philantrophist, Logical. Bonds: Job, Poor. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Bimpnottin Folkor, Female Gnome Barbarian 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 8
Hit Points 28 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)5 (-3) 7 (-2)13 (+1) 7 (-2)11 (+0)
Skills Animal Handling +0, Performance +2
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0

Possessions: 600 gp. Old masterpiece painting (800 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). 1 Minor magic item.


Social Check DCs


Ermina Azzo, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy yellow pantaloons and a brown scarf. Her hair is short and silver. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She will rave to anyone who will listen. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Spice Merchant. She now mingles about in high society.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Flaws: Insane, Shy, Impulsive. Bonds: Rich, Job. Occupation: Spice Merchant

Voice: Dutch accent

Attributes [hide]

Ermina Azzo, Female Half-Elf Paladin 2
Medium (5'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Undercommon, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp.


Social Check DCs

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