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NPC Generator

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Advanced [show]


Seven Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right leg. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her white fur is smooth and relatively long. She has copper eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to loving parents in a slum to the north. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things.

Flaws: Mundane, Impulsive, PTSD. Bonds: Poor. Occupation: Adventurer

Voice: Hissing voice

Attributes [hide]

Seven Hummingbird, Female Tabaxi Sorcerer 2
Medium (5'0") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Investigation +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp. 1 Silk rope.


Social Check DCs


Syllin Amakiir, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. She keeps her long chestnut hair kept up in a rat tail. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Syllin hails from a village terrorized by giants. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Ploughman work with an outfit from a few towns over. Ploughman work suited her well, and with each successful project, she earned more gold and more respect from her peers. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of giants.

Bonds: Rich, Job, Enemies, Adventurer. Occupation: Ploughman

Voice: Spits words with contempt

Attributes [hide]

Syllin Amakiir, Female Elf Paladin 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1000 sp.


Social Check DCs


Anne Weld, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has chestnut hair. She has a dull look in her brown eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was raised in a mountains tribe. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Optimist. Flaws: Racist, Insane. Bonds: Nature, Religious. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Anne Weld, Female Human Aristocrat 11
Medium (5'3") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tod Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He is physically well-built. He wears a deerstalker hat to cover his moderate length blonde hair. His eyes, though not visible through his cowl, are gray.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born to a criminal king-pin and mafia family He found a children's book about a Halfling Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: A rival would like him out of the picture; and he has passion for adventuring and risk

Flaws: Racist. Bonds: Immigrant, Criminal record, Adventurer. Occupation: Fletcher

Voice: Complex vocabulary, royal

Attributes [hide]

Tod Wildheart, Male Halfling Warrior 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 8000 sp. Alexandrite (200 gp). Deep green spinel (100 gp). Malachite (14 gp). Brown-green garnet (100 gp).


Social Check DCs

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