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NPC Generator

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Advanced [show]


Mûzglob Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a black deerstalker hat and black clothes. He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist, Fighting. Flaws: Insane. Bonds: Slave, Adventurer, Guardian. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Mûzglob Windsor, Male Half-Orc Monk 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)14 (+2) 15 (+2)8 (-1)
Skills Religion +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Sylvan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Bardryn Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a slight overbite and is overall scrawny. Her hair is red and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is witty, but her monotone delivery comes off as unnerving Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Her mother raised her in a mountain cabin. Cursed with lycanthropy at a very young age, Bardryn has worked very hard to control her curse. After a long history of fighting, Bardryn and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she is greedy

Ideals: Joker. Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Nature. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Bardryn Helcral, Female Dwarf Aristocrat 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Arcana +5, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. Sard (80 gp). Deep blue spinel (600 gp). Brown-green garnet (160 gp).


Social Check DCs


Aym Weary, Female Tiefling [Permalink]

Personal [hide]

Description: A 6'5" southern woman, she is wearing colorful clothing, dressed as a Fletcher. Her hair is white and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She comes from a rich southern family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has set out to sabotage the competition.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Ideals: Philantrophist. Flaws: Insane. Bonds: Family, Rich, Job, Enemies. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Aym Weary, Female Tiefling Aristocrat 8
Medium (6'5") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)9 (-1) 13 (+1)13 (+1)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 900 gp. Chalcedony (50 gp). Aquamarine (1300 gp). Star rose quartz (50 gp). Red spinel (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kali Justice, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a faded coat and loose pants complete with broad hat. Her dark red hair is smooth and relatively long. Her gold eyes are slightly larger than normal.

Personality: She is a Fisher first and foremost. She believes firmly that knowledge should be universal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Born in the east to a Fisher, Kali learned a great deal about her father's area of expertise. Her childhood dream was to be a Mercenary, but she was a colossal failure. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Expand her business; and wants a kiss

Flaws: Shy. Bonds: Job, Military, Has a crush. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Kali Justice, Female Tiefling Expert 4
Medium (4'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 32 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)13 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 7000 sp. Amber (70 gp). Bloodstone (60 gp).


Social Check DCs

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