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NPC Generator

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Advanced [show]


Raiann Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears an entirely green suit with pastel socks and a vest with buckled shoes. She carries a battered kukri and tarnished hammer as well. Her crest is blue and curly. Her eyes are a pleasant gold.

Personality: She is witty, but her monotone delivery comes off as unnerving She has a small toy that she constantly fidgets with.

History: She was born in a small desert village. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Shepherd for hire.

Motivation: To be a Mortician again; and she is unsatisfied with her job

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Nature, Job. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Raiann Daardendrian, Female Dragonborn Cleric 11
Medium (6'3") Dragonborn, True Neutral (CR 11)
Armor Class 11
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)18 (+4) 8 (-1)18 (+4)
Skills Acrobatics +5, Religion +8
Senses Passive Perception 9
Languages Common, Undercommon, Orc, Dwarven, Auran
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: Rich purple corundum (500 gp). Rhodochrosite (6 gp). Blue star sapphire (500 gp). Eye agate (6 gp). Rose (30 gp). Obsidian (6 gp).


Social Check DCs


Anastrianna Floshem, Female Elf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a well pressed and immaculate suit (or dress). She has styled her auburn hair well, parting it to the left. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She always tries to repair and not replace. It was this mentality that drove her into the Armorer business.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Passionate, Persistence. Flaws: Addict. Bonds: Religious, Nature. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Anastrianna Floshem, Female Elf Warrior 3
Medium (4'7") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 15 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Gale Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His lavender fur, when down, is lengthy. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of a Laborer, who enjoyed hunting, Gale was taken on many hunting expeditions. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dilettante. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a laborer again

Ideals: Optimist. Flaws: Emotional. Bonds: Rich, Nature, Job. Occupation: Dilettante

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gale Grass, Male Tabaxi Cleric 17
Medium (5'6") Tabaxi, Chaotic Neutral (CR 17)
Armor Class 15
Hit Points 61 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills History +8, Medicine +8
Senses Passive Perception 12
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 5d4-1, Ranged +11 / 5d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 9000 gp. Brass mug with jade inlays (300 gp). Gold and topaz bottle stopper cork (1400 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Jeweled electrum ring (4000 gp). Jeweled anklet (1000 gp). A delicate silver chain set with a tourmaline (70 gp). Old masterpiece painting (2100 gp). Finely wrought small gold bracelet (70 gp).


Social Check DCs


Cockaby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'8" and tends to wear a tan poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: He was born in the east. His father was a soldier and died while he was still young. Cockaby was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Cockaby Leffery, Male Gnome Commoner 1
Small (3'8") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)13 (+1) 16 (+3)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 400 sp.


Social Check DCs

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