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NPC Generator

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Malmûg Browning, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears light armors faded through time and improper care. He is tall, broad shouldered and powerfully built. His blonde hair is cut short. He has a tattooed face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Malmûg is combative with any and all who dare try his patience in the slightest.

History: Malmûg hails from a village terrorized by dire rats. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Many dire rats want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Joker, Justice, Entrepeneur. Bonds: Enemies. Occupation: Blacksmith

Voice: Speaks fast with a slight lisp

Attributes [hide]

Malmûg Browning, Male Half-Orc Cleric 2
Medium (5'0") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)4 (-3)
Skills Arcana +2, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 110 gp.


Social Check DCs


Marastyr Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman has the majority of her body covered in plate. She has blonde hair. Her eyes are violet and catlike.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She receives visions of the future at random moments

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Detective father left her crippled. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and she's attracted to the pc

Ideals: Joker, Gifted. Flaws: Disease, Insomniac. Occupation: Miller

Voice: Raspy

Attributes [hide]

Marastyr Orcfoe, Female Dwarf Expert 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)15 (+2) 15 (+2)16 (+3)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Giant
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4

Possessions: 140 gp.


Social Check DCs


Beleth Hate, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears dull black sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shortspear, just in case. She keeps her dark red hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep white.

Personality: She loves telling others what to do and how they should feel about things. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She wants to get laid; and seeks redemption

Ideals: Opinionated. Flaws: Shy. Bonds: Criminal record, Military, Has a crush. Occupation: Jeweler

Voice: Slurs words

Attributes [hide]

Beleth Hate, Female Tiefling Adept 5
Medium (5'2") Tiefling, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)15 (+2) 17 (+3)10 (+0)
Skills Insight +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 100 gp.


Social Check DCs


Leaf Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who prefers to wear brown clothing when he does not wear armor, he is not a threatening figure. He keeps his cinnamon fur in a flapper bob. His blue eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Leaf's first love is himself. His second love is also himself. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Born to a pair of adventurers, Leaf grew up listening to his mother's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Regain custody of his son; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Leaf Moon, Male Tabaxi Wizard 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2000 cp.


Social Check DCs

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